| | Type | Name | Arguments | X | - | real | GetFactor | (
) |
X | - | CGameTime | GetGameStartTime | (
) |
X | - | real | GetSecondsSinceGameStart | (
) |
X | - | CGameTime | GetTime | (
) |
X | - | real | GetVirtualDayLength | (
) |
X | - | real | GetVirtualDayOffset | (
) |
X | - | real | GetVirtualFactor | (
) |
X | - | real | GetVirtualNightOffset | (
) |
X | - | real | GetVirtualTime | (
) |
X | - | bool | IsVirtualDay | (
) |
X | - | void | ClearTimers | (
) |
X | - | int | CreateTimer | (
CGameTimeSpan p_xInterval , bool p_bRepeat ) |
X | - | int | CreateTimer | (
CGameTimeSpan p_xInterval , bool p_bRepeat , int p_iRandomStart ) |
X | - | void | DebugMonitorTimerDeletion | (
int p_iHandle , string p_ksrDebugMessage ) |
X | - | void | DeleteTimer | (
int p_iHandle ) |
X | S | ref CTimeMgr | Get | (
) |
X | - | ^CTimerObj | GetTimer | (
int p_iHandle ) |
X | - | void | SetVirtualDayLength | (
real p_fSeconds ) |
X | - | void | SetVirtualDayOffset | (
real p_fOffset ) |
X | - | void | SetVirtualFactor | (
real p_fFactor ) |
X | - | void | SetVirtualNightOffset | (
real p_fOffset ) |
X | - | void | SetVirtualTime | (
real p_fVirtualTime ) |
X | - | void | Start | (
) |
X | - | void | Stop | (
) |
X | - | bool | SubscribeTimer | (
int p_iHandle , ^CGameEvtQueue p_pxQueue ) |
X | - | bool | UnsubscribeTimer | (
int p_iHandle , ^CGameEvtQueue p_pxQueue ) |