| | Type | Name | Arguments | X | - | bool | CheckVisibility | (
CObjList p_xA , CObjList p_xB ) |
X | - | ^CGameObj | CreateObj | (
string p_ksrClass , int p_iOwner , CGuid p_kxrGuid , vec3 p_kvrPos ) |
X | - | ^CGameObj | CreateObj | (
string p_ksrClass , int p_iOwner , CGuid p_kxrGuid , vec3 p_kvrPos , vec3 p_kvrRot ) |
X | - | ^CGameObj | CreateObj | (
string p_ksrClass , int p_iOwner , vec3 p_kvrPos ) |
X | - | ^CGameObj | CreateObj | (
string p_ksrClass , int p_iOwner , vec3 p_kvrPos , vec3 p_kvrRot ) |
X | - | ^CGameObj | CreateObj | (
string p_ksrClass , int p_iOwner ) |
X | - | void | DeleteDecoObjects | (
vec3 p_kvrPos , real p_fRadius ) |
X | - | void | DeleteEntry | (
CGuid p_kxrGuid ) |
X | - | void | DeleteObject | (
^CGameObj p_pxObj ) |
X | - | void | FilterOwnerEnemyList | (
^CObjList p_pxList ) |
X | - | ^CGameObj | FindTimerObj | (
string p_ksrTimerOccupant , int p_iTimerID ) |
X | - | string | GetClassGFXName | (
string p_ksrClass ) |
X | - | int | GetFOWState | (
vec3 p_krvPos , int p_iOwner ) |
X | - | bool | GetFreePos | (
ref vec3 po_rvFreePos , ^CGameObj p_pxActor , vec3 p_vDest , ^CGameObj p_pxObj ) |
X | - | bool | GetFreePos | (
ref vec3 po_rvFreePos , ^CGameObj p_pxActor , vec3 p_vDest , ^CGameObj p_pxObj , bool p_bFast , bool p_bNoScape , bool p_bNoObjCollision , real p_fRadiusScale , bitset p_dwLandType ) |
X | - | bool | GetFreePos | (
ref vec3 po_rvFreePos , ^CGameObj p_pxActor , vec3 p_vDest , ^CGameObj p_pxObj , bool p_bFast , bool p_bNoScape , bool p_bNoObjCollision , real p_fRadiusScale ) |
X | - | bool | GetFreePos | (
ref vec3 po_rvFreePos , ^CGameObj p_pxActor , vec3 p_vDest , ^CGameObj p_pxObj , bool p_bFast , bool p_bNoScape , bool p_bNoObjCollision ) |
X | - | bool | GetFreePos | (
ref vec3 po_rvFreePos , ^CGameObj p_pxActor , vec3 p_vDest , ^CGameObj p_pxObj , bool p_bFast , bool p_bNoScape , bool p_bNoObjCollision , real p_fRadiusScale , bitset p_dwLandType , real p_fMaxDist ) |
X | - | bool | GetFreePos | (
ref vec3 po_rvFreePos , ^CGameObj p_pxActor , vec3 p_vDest ) |
X | - | bool | GetFreePos | (
ref vec3 po_rvFreePos , ^CGameObj p_pxActor , vec3 p_vDest , ^CGameObj p_pxObj , bool p_bFast , bool p_bNoScape ) |
X | - | bool | GetFreePos | (
ref vec3 po_rvFreePos , ^CGameObj p_pxActor , vec3 p_vDest , ^CGameObj p_pxObj , bool p_bFast ) |
X | - | int | GetNumTimerObjects | (
) |
X | - | ^CGameObj | GetObjByGuid | (
CGuid p_krxUID ) |
X | - | ^CGameObj | GetObjByName | (
string p_ksrName ) |
X | - | ^CObjPlaceCheckerSrv | GetObjPlaceChecker | (
) |
X | - | ^CObjList | GetOwnerEnemyList | (
int p_iOwner ) |
X | - | ref CProjectileMgr | GetProjectileMgr | (
) |
X | - | ^CGameObj | GetTimerObj | (
int p_iIdx ) |
X | - | void | HandleGPCmd | (
string p_ksrCommand , string p_ksrMiscParams , ref CObjList p_xrSubjectList , vec3 p_kxrPos ) |
X | - | void | HandleGPCmd | (
string p_ksrCommand , ref CObjList p_xrSubjectList , CObjHndl p_kxrObject , vec3 p_kxrPos , string p_ksrMiscParams ) |
X | - | bool | IsInFOW | (
^CGameObj p_pxObj , int p_iOwner ) |
X | - | bool | IsInFOW | (
CObjHndl p_hObj , int p_iOwner ) |
X | - | void | Reset | (
) |
X | - | bool | Subscribe | (
CObjHndl p_kxrObj , ^CEvtSink p_pxSink ) |
X | - | bool | SubscribeObjChAtt | (
^CEvtSink p_pxSink ) |
X | - | bool | SubscribeObjChDel | (
^CEvtSink p_pxSink ) |
X | - | bool | SubscribeObjChNew | (
^CEvtSink p_pxSink ) |
X | - | bool | SubscribeObjChPos | (
^CEvtSink p_pxSink ) |
X | - | bool | SubscribeObjDel | (
CObjHndl p_kxrObj , ^CEvtSink p_pxSink ) |
X | - | bool | Unsubscribe | (
CObjHndl p_kxrObj , ^CEvtSink p_pxSink ) |
X | - | void | UnsubscribeAll | (
^CEvtSink p_pxSink ) |
X | - | bool | UnsubscribeObjChAtt | (
^CEvtSink p_pxSink ) |
X | - | bool | UnsubscribeObjChDel | (
^CEvtSink p_pxSink ) |
X | - | bool | UnsubscribeObjChNew | (
^CEvtSink p_pxSink ) |
X | - | bool | UnsubscribeObjChPos | (
^CEvtSink p_pxSink ) |
X | - | bool | UnsubscribeObjDel | (
CObjHndl p_kxrObj , ^CEvtSink p_pxSink ) |