| | Type | Name | Arguments | - | S | ^CMultiPlayerHostMgr | ms_pxInst |
- | - | array | m_apxPlayerInfo |
- | - | int | m_iMaxPlayers |
- | - | int | m_iHostID |
- | - | int | m_iNumberOfPlayers |
- | - | string | m_sMapFileName |
- | - | string | m_sServer |
- | - | string | m_sGameName |
- | - | int | m_iPoints |
- | - | int | m_iGameType |
- | - | CTimerTick | m_xTimer |
- | - | array | m_aiUpdateIndexList |
X | - | void | constructor | (
) |
- | - | void | destructor | (
) |
X | - | ref CMultiPlayerHostMgr | op_Assign | (
ref CMultiPlayerHostMgr ) |
X | S | ref CMultiPlayerHostMgr | Get | (
) |
X | S | void | Kill | (
) |
X | - | void | SendChatMsgTo | (
string p_sFrom , string p_sTo , string p_sString , string p_sType ) |
- | - | void | OnSendUpdate | (
) |
- | - | bool | InitSlots | (
) |
X | - | bool | StartNewGame | (
int p_iClientID , string p_sMapFileName , string p_sName , int p_iMaxPlayers , int p_iPoints , string p_sServer , string p_sGameName ) |
X | - | bool | JoinGame | (
int p_iClientID , string p_sName ) |
- | - | bool | UpdateGameInfoWindow | (
) |
X | - | bool | UpdateMaxPlayers | (
int p_iMaxPlayers ) |
X | - | bool | UpdatePoints | (
int p_iPoints ) |
X | - | bool | UpdateGameType | (
int p_iGameType ) |
X | - | bool | UpdateMap | (
string p_sMapFileName ) |
X | - | void | UpdateClient | (
int p_iIndex ) |
X | - | bool | UpdateReady | (
int p_iIndex , int p_iReady ) |
X | - | bool | UpdateType | (
int p_iIndex , int p_iType ) |
X | - | bool | UpdateDifficulty | (
int p_iIndex , int p_iDiff ) |
X | - | bool | UpdateAiAssist | (
int p_iIndex , int p_iEconomy , int p_iDefense , int p_iAttack ) |
X | - | bool | UpdateArmy | (
int p_iIndex , string p_sArmy ) |
X | - | bool | UpdateTeam | (
int p_iIndex , int p_iTeam ) |
X | - | bool | UpdateColor | (
int p_iIndex , int p_iColor ) |
- | - | int | GetNextFreeSlot | (
) |
- | - | int | GetIndexFromID | (
int p_iID ) |
X | - | bool | CheckGameStart | (
int p_iClient ) |