| | Type | Name | Arguments | X | - | string | m_sWeaponPath |
X | - | int | m_iWeaponSizeClass |
X | - | string | m_sProjectile |
X | - | real | m_fProjectileFallOff |
X | - | real | m_fProjectileSpeed |
X | - | real | m_fProjectileJitter |
X | - | real | m_fWeaponDuration |
X | - | array | m_axAnims |
X | - | real | m_fDmg |
X | - | real | m_fProtection |
X | - | real | m_fRangedProtection |
X | - | real | m_fArmorPiercing |
X | - | real | m_fMinAttackRange |
X | - | bool | m_bPenetration |
X | - | real | m_fPenetrationAngle |
X | - | real | m_fHitRange |
X | - | real | m_fEndDmg |
X | - | real | m_fPoisonDmg |
X | - | int | m_iPoisonMaxTickCount |
X | - | real | m_fAttackRange |
X | - | CBonus | m_xAttackBoni |
X | - | CBonus | m_xDefenseBoni |
X | - | void | constructor | (
) |
X | - | void | destructor | (
) |
X | - | ref CFightingObj.CWeaponCache | op_Assign | (
ref CFightingObj.CWeaponCache ) |