| | Type | Name | Arguments | | - | - | bool | m_bActive |
| - | - | string | m_sGfxClass |
| - | - | string | m_sClass |
| - | - | string | m_sTTPath |
| - | - | string | m_sAction |
| - | - | bool | m_bWall |
| - | - | bool | m_bGate |
| - | - | bool | m_bTower |
| - | - | bool | m_bRallyPoint |
| - | - | bool | m_bCoastal |
| - | - | bool | m_bRotateBegin |
| - | - | bool | m_bPlaceBegin |
| - | - | real | m_fGhostRot |
| - | - | int | m_iBuildingRotSteps |
| - | - | bool | m_bValid |
| - | - | vec3 | m_vPlacement |
| - | - | point | m_xMousePlacement |
| - | - | int | m_iResNumPossible |
| - | - | int | m_iNumTilesHold |
| - | - | CWallMap.CWall | m_xWall |
| X | - | void | constructor | (
) |
| X | - | void | destructor | (
) |
| - | - | ref CPlaceController | op_Assign | (
ref CPlaceController ) |
| X | - | bool | HandleMsg | (
bitset p_dwType , bitset p_dwFlags , int p_iKey , int p_iX , int p_iY ) |
| X | - | void | Render | (
) |
| X | - | void | Reset | (
) |
| X | - | void | ClearWall | (
) |
| X | - | void | SetResNumPossible | (
int p_iResNumPossible ) |
| X | - | string | GetTTPath | (
) |
| X | - | void | SetClass | (
string p_sObjClass , string p_sAction ) |
| X | - | bool | HandleCatchedMsg | (
bitset p_dwType , bitset p_dwFlags , int p_iKey , int p_iX , int p_iY ) |
| X | - | bool | GetActive | (
) |
| X | - | void | SetActive | (
bool p_bStatus ) |
| X | - | void | RotateGhost | (
int p_iX , int p_iY ) |
| X | - | void | ApplyGhostRot | (
) |
| X | - | void | MoveGhost | (
) |
| - | - | void | CheckPlacebility | (
) |
| X | - | void | AddWall | (
) |
| X | - | void | PlaceWall | (
bool p_bQueued ) |
| X | - | bool | PlaceGhost | (
bool p_bQueued ) |
| - | - | vec3 | GetPickpoint | (
) |