SDK stuff

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Zidell
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SDK stuff

Post by Zidell »

  1. There is nowhere described way to raise and lower landscape blocks:
    select needed blocks with the "Level" button and use the Home/End buttons to lower /raise the block
  2. Almost invisible button in the seq editor that allows you to hide all camera tracks
    button.jpg
    button.jpg (152.28 KiB) Viewed 1998 times
  3. Some usl scripts still arent used, they arent even initialized in Leveleditor.ini:
    \leveled\Scripts\scape\ViewMaterialNoise.usl
    \leveled\Scripts\scape\ViewScape.usl
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AnthonyCole
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Re: SDK stuff

Post by AnthonyCole »

Could you also document how exactly the SEQ editor works? I used it a long time ago. You can move units and set keyframes and so on, but I think I forgot all about it.
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Zidell
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Re: SDK stuff

Post by Zidell »

AnthonyCole wrote: Sat Jun 13, 2020 17:04 pm Could you also document how exactly the SEQ editor works? I used it a long time ago. You can move units and set keyframes and so on, but I think I forgot all about it.
This is quite a lot of text and images.
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AnthonyCole
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Re: SDK stuff

Post by AnthonyCole »

Well, if you want to do it, I think it would benefit modders greatly!
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