About pw files

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Zidell
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About pw files

Post by Zidell »

Known pw folders:
  1. %username%\AppData\Local\Temp\SpieleEntwicklungsKombinat
  2. %username%\AppData\Roaming\SpieleEntwicklungsKombinat
  3. C:\Users\%username%\Documents\SpieleEntwicklungsKombinat
  4. C:\ProgramData\SpieleEntwicklungsKombinat
  5. C:\ (kscp_dump.txt, levelinfo.txt, levelinfodump.txt)
Pw files compressed by zlib, deflate:
  1. Cache files (.ubc, .bin, .swd) - %username%\AppData\Local\Temp\SpieleEntwicklungsKombinat\Paraworld
  2. Scape templates (.ltd) - Paraworld\Data\leveled\Scripts\scape\ScapeTemplates
  3. Cutscenes (.seq) - Paraworld\Data\Base\Sequences
  4. Bink stuff (.flt, .asi) - Paraworld\Data\Base\Audio\Miles
  5. Maps (.ula) - Paraworld\Data\Base\Maps
  6. ScapeTexture (.dat) - Paraworld\Data\Base\Texture\Scape
  7. LipSyncData (.lsd) - Paraworld\Data\Base\Audio
  8. ActorPresets - %username%\AppData\Roaming\SpieleEntwicklungsKombinat\Paraworld\ActorPresets
Possible extension decryption:
  1. .god - general object data
  2. .gsf - graphic set file
  3. .ubc - urs bin cache
  4. .ltd - level template data
  5. .lsd - lip sync data
  6. .SEML - SEK markup language
  7. .lmf - localization master file
  8. .lmx -
  9. .vis - visualization
  10. .swd - shore wave data
  11. .ula - urs level archive
  12. .usl - urs scripting language
  13. .srf - ?script reference file?
  14. .shlp - ?show? help
  15. .swl - ?s? weather ?l?
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AnthonyCole
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Re: About pw files

Post by AnthonyCole »

ula = urs level archive? since a lot of saving/loading code uses "KArc" or something like that
seml = SEK markup language?
usl = universal/urs scripting language?

SEK wrote somewhere once that they liked to have "funny" acronyms (PEST, LSD, ...)
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Zidell
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Re: About pw files

Post by Zidell »

.lmx is a compressed .lmf file
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