Cheats
- Kharg
- - Honorable Old Guard -
- Posts: 406
- Joined: Mon Jan 12, 2009 14:37 pm
- Location: Italy - Sicily - Palermo
- Contact:
Cheats
Cheats (by Copernicus)
"Here we go. The cheats.
1.) Create a file called cheats.txt within your BIN directory (C:\Program Files\Sunflowers\Paraworld\bin) and put the following stuff in it:
-------------------------------------------------------------------------------------------------------------------------
Q:Cole:CSrvWrap.GetObjMgr()^.CreateObj("Cole_s0",%PLAYERID%,%MOUSE%);
W:Bela:CSrvWrap.GetObjMgr()^.CreateObj("Bela_s0",%PLAYERID%,%MOUSE%);
E:Stina:CSrvWrap.GetObjMgr()^.CreateObj("Stina_s0",%PLAYERID%,%MOUSE%);
R:Lovelace:CSrvWrap.GetObjMgr()^.CreateObj("lovelace_s0",%PLAYERID%,%MOUSE%);
T:Babbage:CSrvWrap.GetObjMgr()^.CreateObj("babbage_s0",%PLAYERID%,%MOUSE%);
Z:Darwin:CSrvWrap.GetObjMgr()^.CreateObj("darwin_s0",%PLAYERID%,%MOUSE%);
U:Livingstone:CSrvWrap.GetObjMgr()^.CreateObj("livingstone_s0",%PLAYERID%,%MOUSE%);
I:Mayor:CSrvWrap.GetObjMgr()^.CreateObj("mayor_s0",%PLAYERID%,%MOUSE%);
O:Schliemann:CSrvWrap.GetObjMgr()^.CreateObj("schliemann_s0",%PLAYERID%,%MOUSE%);
A:Hu_Warrior:CSrvWrap.GetObjMgr()^.CreateObj("hu_jetpack_warrior",%PLAYERID%,%MOUSE%);
S:Hu_Archer:CSrvWrap.GetObjMgr()^.CreateObj("hu_test_char_a",%PLAYERID%,%MOUSE%);
D:Hu_Worker:CSrvWrap.GetObjMgr()^.CreateObj("hu_test_char_b",%PLAYERID%,%MOUSE%);
Y:Aje_Warrior:CSrvWrap.GetObjMgr()^.CreateObj("aje_brachiosaurus",1,%MOUSE%);
C:Aje_Worker:CSrvWrap.GetObjMgr()^.CreateObj("aje_catamaran",%PLAYERID%,%MOUSE%);
1:Food:CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID %)^.GetAttribs()^.SetValue("food",CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID%)^.Ge tAttribs()^.GetValue("food").ToInt()+50000);
2:Wood:CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID %)^.GetAttribs()^.SetValue("wood",CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID%)^.Ge tAttribs()^.GetValue("wood").ToInt()+50000);
3:Stone:CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERI D%)^.GetAttribs()^.SetValue("stone",CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID%)^.Ge tAttribs()^.GetValue("stone").ToInt()+50000);
4:Skulls:CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYER ID%)^.GetAttribs()^.SetValue("iron",CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID%)^.Ge tAttribs()^.GetValue("iron").ToInt()+50000);
5:GainWood:CSrvWrap.GetCurLevel()^.GetPlayer(%PLAY ERID%)^.GetAttribs()^.SetValue("wood",CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID%)^.Ge tAttribs()^.GetValue("wood").ToInt()+50000);
5:GainFood:CSrvWrap.GetCurLevel()^.GetPlayer(%PLAY ERID%)^.GetAttribs()^.SetValue("food",CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID%)^.Ge tAttribs()^.GetValue("food").ToInt()+50000);
5:GainStone:CSrvWrap.GetCurLevel()^.GetPlayer(%PLA YERID%)^.GetAttribs()^.SetValue("stone",CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID%)^.Ge tAttribs()^.GetValue("stone").ToInt()+50000);
5:GainSkulls:CSrvWrap.GetCurLevel()^.GetPlayer(%PL AYERID%)^.GetAttribs()^.SetValue("iron",CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID%)^.Ge tAttribs()^.GetValue("iron").ToInt()+50000);
6:LoseWood:CSrvWrap.GetCurLevel()^.GetPlayer(%PLAY ERID%)^.GetAttribs()^.SetValue("wood",0);
6:LoseFood:CSrvWrap.GetCurLevel()^.GetPlayer(%PLAY ERID%)^.GetAttribs()^.SetValue("food",0);
6:LoseStone:CSrvWrap.GetCurLevel()^.GetPlayer(%PLA YERID%)^.GetAttribs()^.SetValue("stone",0);
6:LoseSkulls:CSrvWrap.GetCurLevel()^.GetPlayer(%PL AYERID%)^.GetAttribs()^.SetValue("iron",0);
F:Hu_Army:var int i;for(i=0)cond(i<20)iter(i++)do CSrvWrap.GetObjMgr()^.CreateObj("hu_warrior",%PLAYERID%,%MOUSE%);endfor;
P:SetOwner_1:CSrvWrap.GetObjMgr()^.GetObjByName("%SELNAME%")^.SetOwner(1);
B:seismosaurus:begin TitanSeismosaurus;var ^CFightingObj pxO = cast<CFightingObj>(CSrvWrap.GetObjMgr()^.CreateObj("ninigi_seismosaurus",%PLAYERID%,%MOUSE%));if(pxO!=null)then pxO^.SetLevelClean(4); endif; end TitanSeismosaurus;
M:atroxosaurus:begin TitanTRex;var ^CFightingObj pxO = cast<CFightingObj>(CSrvWrap.GetObjMgr()^.CreateObj("aje_atroxosaurus",%PLAYERID%,%MOUSE%));if(pxO!=null)then pxO^.SetLevelClean(4); endif; end TitanTRex;
N:triceratops:begin TitanTriceratorps;var ^CFightingObj pxO = cast<CFightingObj>(CSrvWrap.GetObjMgr()^.CreateObj("hu_triceratops",%PLAYERID%,%MOUSE%));if(pxO!=null)then pxO^.SetLevelClean(4); endif; end TitanTriceratorps;
G:GodMode:cast<CFightingObj>(CSrvWrap.GetObjMgr()^.GetObjByName("%SELNAME%"))^.SetGodMode(true);
J:AutoScout:var ^CFightingObj pxObj=cast<CFightingObj>(CSrvWrap.GetObjMgr()^.GetObjByName("%SELNAME%")); if(pxObj!=null)then pxObj^.AutoScout(); endif;
H:ToggleGodALL:CFightingObj.ToggleGodModeForAllObj ects();
X:Delete:CSrvWrap.GetObjMgr()^.DeleteObject(CSrvWr ap.GetObjMgr()^.GetObjByName("%SELNAME%"));
K:Kill:var ^CFightingObj pxObj=cast<CFightingObj>(CSrvWrap.GetObjMgr()^.GetObjByName("%SELNAME%")); if(pxObj!=null)then pxObj^.Die(); endif;
L:DumpPFData:CSrvWrap.GetPathfinder().DumpPFData(1 0);CSrvWrap.GetPathfinder().DumpPFData();CSrvWrap. GetPathfinder().DumpPFData(2);CSrvWrap.GetPathfind er().DumpPFData(7);CAiInterface.DumpIslMap();
J:KillAllTrees:CSrvWrap.GetForestMgr().KillAllTree sDbg();
----------------------------------------------------------------------------------------------------------------------------
Or download this file,
extract it and move the file cheats.txt in it into your bin folder.
2.) Open the file C:\documents and settings\<windows username>\local settings\application data dir\
SpieleEntwicklungsKombinat\Paraworld\settings.cfg by using a text editor again.
Or use this tool.
Look for HarassingCountDown = '1'
und put
EnableCheats = '1'
right below it.
Now enter Paraworld and push F6. A list of cheats will appear on the left side of your screen. First go hotkeys, followed by their actions.
EDIT: The directories´ names depend on your windows language settings. But I think you will find them.
HAVE FUN!
Thanks to Cursy! "
"Here we go. The cheats.
1.) Create a file called cheats.txt within your BIN directory (C:\Program Files\Sunflowers\Paraworld\bin) and put the following stuff in it:
-------------------------------------------------------------------------------------------------------------------------
Q:Cole:CSrvWrap.GetObjMgr()^.CreateObj("Cole_s0",%PLAYERID%,%MOUSE%);
W:Bela:CSrvWrap.GetObjMgr()^.CreateObj("Bela_s0",%PLAYERID%,%MOUSE%);
E:Stina:CSrvWrap.GetObjMgr()^.CreateObj("Stina_s0",%PLAYERID%,%MOUSE%);
R:Lovelace:CSrvWrap.GetObjMgr()^.CreateObj("lovelace_s0",%PLAYERID%,%MOUSE%);
T:Babbage:CSrvWrap.GetObjMgr()^.CreateObj("babbage_s0",%PLAYERID%,%MOUSE%);
Z:Darwin:CSrvWrap.GetObjMgr()^.CreateObj("darwin_s0",%PLAYERID%,%MOUSE%);
U:Livingstone:CSrvWrap.GetObjMgr()^.CreateObj("livingstone_s0",%PLAYERID%,%MOUSE%);
I:Mayor:CSrvWrap.GetObjMgr()^.CreateObj("mayor_s0",%PLAYERID%,%MOUSE%);
O:Schliemann:CSrvWrap.GetObjMgr()^.CreateObj("schliemann_s0",%PLAYERID%,%MOUSE%);
A:Hu_Warrior:CSrvWrap.GetObjMgr()^.CreateObj("hu_jetpack_warrior",%PLAYERID%,%MOUSE%);
S:Hu_Archer:CSrvWrap.GetObjMgr()^.CreateObj("hu_test_char_a",%PLAYERID%,%MOUSE%);
D:Hu_Worker:CSrvWrap.GetObjMgr()^.CreateObj("hu_test_char_b",%PLAYERID%,%MOUSE%);
Y:Aje_Warrior:CSrvWrap.GetObjMgr()^.CreateObj("aje_brachiosaurus",1,%MOUSE%);
C:Aje_Worker:CSrvWrap.GetObjMgr()^.CreateObj("aje_catamaran",%PLAYERID%,%MOUSE%);
1:Food:CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID %)^.GetAttribs()^.SetValue("food",CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID%)^.Ge tAttribs()^.GetValue("food").ToInt()+50000);
2:Wood:CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID %)^.GetAttribs()^.SetValue("wood",CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID%)^.Ge tAttribs()^.GetValue("wood").ToInt()+50000);
3:Stone:CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERI D%)^.GetAttribs()^.SetValue("stone",CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID%)^.Ge tAttribs()^.GetValue("stone").ToInt()+50000);
4:Skulls:CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYER ID%)^.GetAttribs()^.SetValue("iron",CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID%)^.Ge tAttribs()^.GetValue("iron").ToInt()+50000);
5:GainWood:CSrvWrap.GetCurLevel()^.GetPlayer(%PLAY ERID%)^.GetAttribs()^.SetValue("wood",CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID%)^.Ge tAttribs()^.GetValue("wood").ToInt()+50000);
5:GainFood:CSrvWrap.GetCurLevel()^.GetPlayer(%PLAY ERID%)^.GetAttribs()^.SetValue("food",CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID%)^.Ge tAttribs()^.GetValue("food").ToInt()+50000);
5:GainStone:CSrvWrap.GetCurLevel()^.GetPlayer(%PLA YERID%)^.GetAttribs()^.SetValue("stone",CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID%)^.Ge tAttribs()^.GetValue("stone").ToInt()+50000);
5:GainSkulls:CSrvWrap.GetCurLevel()^.GetPlayer(%PL AYERID%)^.GetAttribs()^.SetValue("iron",CSrvWrap.GetCurLevel()^.GetPlayer(%PLAYERID%)^.Ge tAttribs()^.GetValue("iron").ToInt()+50000);
6:LoseWood:CSrvWrap.GetCurLevel()^.GetPlayer(%PLAY ERID%)^.GetAttribs()^.SetValue("wood",0);
6:LoseFood:CSrvWrap.GetCurLevel()^.GetPlayer(%PLAY ERID%)^.GetAttribs()^.SetValue("food",0);
6:LoseStone:CSrvWrap.GetCurLevel()^.GetPlayer(%PLA YERID%)^.GetAttribs()^.SetValue("stone",0);
6:LoseSkulls:CSrvWrap.GetCurLevel()^.GetPlayer(%PL AYERID%)^.GetAttribs()^.SetValue("iron",0);
F:Hu_Army:var int i;for(i=0)cond(i<20)iter(i++)do CSrvWrap.GetObjMgr()^.CreateObj("hu_warrior",%PLAYERID%,%MOUSE%);endfor;
P:SetOwner_1:CSrvWrap.GetObjMgr()^.GetObjByName("%SELNAME%")^.SetOwner(1);
B:seismosaurus:begin TitanSeismosaurus;var ^CFightingObj pxO = cast<CFightingObj>(CSrvWrap.GetObjMgr()^.CreateObj("ninigi_seismosaurus",%PLAYERID%,%MOUSE%));if(pxO!=null)then pxO^.SetLevelClean(4); endif; end TitanSeismosaurus;
M:atroxosaurus:begin TitanTRex;var ^CFightingObj pxO = cast<CFightingObj>(CSrvWrap.GetObjMgr()^.CreateObj("aje_atroxosaurus",%PLAYERID%,%MOUSE%));if(pxO!=null)then pxO^.SetLevelClean(4); endif; end TitanTRex;
N:triceratops:begin TitanTriceratorps;var ^CFightingObj pxO = cast<CFightingObj>(CSrvWrap.GetObjMgr()^.CreateObj("hu_triceratops",%PLAYERID%,%MOUSE%));if(pxO!=null)then pxO^.SetLevelClean(4); endif; end TitanTriceratorps;
G:GodMode:cast<CFightingObj>(CSrvWrap.GetObjMgr()^.GetObjByName("%SELNAME%"))^.SetGodMode(true);
J:AutoScout:var ^CFightingObj pxObj=cast<CFightingObj>(CSrvWrap.GetObjMgr()^.GetObjByName("%SELNAME%")); if(pxObj!=null)then pxObj^.AutoScout(); endif;
H:ToggleGodALL:CFightingObj.ToggleGodModeForAllObj ects();
X:Delete:CSrvWrap.GetObjMgr()^.DeleteObject(CSrvWr ap.GetObjMgr()^.GetObjByName("%SELNAME%"));
K:Kill:var ^CFightingObj pxObj=cast<CFightingObj>(CSrvWrap.GetObjMgr()^.GetObjByName("%SELNAME%")); if(pxObj!=null)then pxObj^.Die(); endif;
L:DumpPFData:CSrvWrap.GetPathfinder().DumpPFData(1 0);CSrvWrap.GetPathfinder().DumpPFData();CSrvWrap. GetPathfinder().DumpPFData(2);CSrvWrap.GetPathfind er().DumpPFData(7);CAiInterface.DumpIslMap();
J:KillAllTrees:CSrvWrap.GetForestMgr().KillAllTree sDbg();
----------------------------------------------------------------------------------------------------------------------------
Or download this file,
extract it and move the file cheats.txt in it into your bin folder.
2.) Open the file C:\documents and settings\<windows username>\local settings\application data dir\
SpieleEntwicklungsKombinat\Paraworld\settings.cfg by using a text editor again.
Or use this tool.
Look for HarassingCountDown = '1'
und put
EnableCheats = '1'
right below it.
Now enter Paraworld and push F6. A list of cheats will appear on the left side of your screen. First go hotkeys, followed by their actions.
EDIT: The directories´ names depend on your windows language settings. But I think you will find them.
HAVE FUN!
Thanks to Cursy! "
▓▒▒▓▒▒▓▒▒▓▒▒▓▒▒▓▒▒▓▒▒▓▒▒▓
• Creator of the: • Current Projects:
• Creator of the: • Current Projects:
- SEASMOD
Code: Select all
Kharg: I'll go to Nottingham on Monday for a 15 days trip! :D
AyCe: Make some screenshots!
Re: Cheats
Thanks.
(I edited it. You have to put the line EnableCheats = '1' below the HarassingCountdown = '1', not behind it. )
(I edited it. You have to put the line EnableCheats = '1' below the HarassingCountdown = '1', not behind it. )
2nd Place Johnnyzocker's Tournament 2008.
2nd Place Saturday Battle Tournament 2010.
3rd Place X-Mas Tournament 2010.
2nd Place Saturday Battle Tournament 2010.
3rd Place X-Mas Tournament 2010.
- AnthonyCole
- - Admin -
- Posts: 2134
- Joined: Sat Apr 18, 2009 13:17 pm
Re: Cheats
I think it has no effect ^^
I've never seen code like this.
CEP Moddb | CEP download
ParaWelt TicTacToe | Multiplayer TicTacToe/Connect four/etc
CEP Moddb | CEP download
ParaWelt TicTacToe | Multiplayer TicTacToe/Connect four/etc
Re: Cheats
HarassingCountdown = '1' EnableCheats = '1' is not the same as
HarassingCountdown = '1'
Enable Cheats = '1'
One works and the other one doesn't.
HarassingCountdown = '1'
Enable Cheats = '1'
One works and the other one doesn't.
2nd Place Johnnyzocker's Tournament 2008.
2nd Place Saturday Battle Tournament 2010.
3rd Place X-Mas Tournament 2010.
2nd Place Saturday Battle Tournament 2010.
3rd Place X-Mas Tournament 2010.
- AnthonyCole
- - Admin -
- Posts: 2134
- Joined: Sat Apr 18, 2009 13:17 pm
Re: Cheats
Ah, no i meant you can put it also before it
I've never seen code like this.
CEP Moddb | CEP download
ParaWelt TicTacToe | Multiplayer TicTacToe/Connect four/etc
CEP Moddb | CEP download
ParaWelt TicTacToe | Multiplayer TicTacToe/Connect four/etc
-
- Posts: 5
- Joined: Mon Feb 15, 2010 23:54 pm
Re: Cheats
What do the cheats do that you can put in?
- AnthonyCole
- - Admin -
- Posts: 2134
- Joined: Sat Apr 18, 2009 13:17 pm
Re: Cheats
With the cheats you can nearly do all, if you modify them For example you can create different units or you can Kill an object, but also other things should be possible. Try it out if you understand the USL-Language ^^
I've never seen code like this.
CEP Moddb | CEP download
ParaWelt TicTacToe | Multiplayer TicTacToe/Connect four/etc
CEP Moddb | CEP download
ParaWelt TicTacToe | Multiplayer TicTacToe/Connect four/etc
Re: Cheats
Where ?
Ordner: Dokumente und Einstellungen ?
Ordner: Dokumente und Einstellungen ?
Map gewerten mit Punkte:
0-1 = sehr schlecht
2 = schlecht
3 = gut
4-5 und hoher = sehr gut
mfg timopw
0-1 = sehr schlecht
2 = schlecht
3 = gut
4-5 und hoher = sehr gut
mfg timopw
- AnthonyCole
- - Admin -
- Posts: 2134
- Joined: Sat Apr 18, 2009 13:17 pm
Re: Cheats
Die cheats.txt in PW\bin
Die Modifikation in C:\documents and settings\<windows username>\local settings\application data dir\
SpieleEntwicklungsKombinat\Paraworld\settings.cfg
Die Modifikation in C:\documents and settings\<windows username>\local settings\application data dir\
SpieleEntwicklungsKombinat\Paraworld\settings.cfg
I've never seen code like this.
CEP Moddb | CEP download
ParaWelt TicTacToe | Multiplayer TicTacToe/Connect four/etc
CEP Moddb | CEP download
ParaWelt TicTacToe | Multiplayer TicTacToe/Connect four/etc
Re: Cheats
oder auf Eigene Daten ?
Map gewerten mit Punkte:
0-1 = sehr schlecht
2 = schlecht
3 = gut
4-5 und hoher = sehr gut
mfg timopw
0-1 = sehr schlecht
2 = schlecht
3 = gut
4-5 und hoher = sehr gut
mfg timopw
-
- - Multi-Tribe -
- Posts: 39
- Joined: Wed Aug 25, 2010 2:09 am
Re: Cheats
cant find text file
Re: Cheats
you have to create it
2nd Place Johnnyzocker's Tournament 2008.
2nd Place Saturday Battle Tournament 2010.
3rd Place X-Mas Tournament 2010.
2nd Place Saturday Battle Tournament 2010.
3rd Place X-Mas Tournament 2010.
-
- - Multi-Tribe -
- Posts: 39
- Joined: Wed Aug 25, 2010 2:09 am
Re: Cheats
no, this one: Open the file C:\documents and settings\<windows username>\local settings\application data dir\
SpieleEntwicklungsKombinat\Paraworld\settings.cfg
SpieleEntwicklungsKombinat\Paraworld\settings.cfg
Re: Cheats
Ah, I see. Do you have Vista?
2nd Place Johnnyzocker's Tournament 2008.
2nd Place Saturday Battle Tournament 2010.
3rd Place X-Mas Tournament 2010.
2nd Place Saturday Battle Tournament 2010.
3rd Place X-Mas Tournament 2010.
Re: Cheats
Use path C:\documents and settings\troodon135\appdata\
SpieleEntwicklungsKombinat\Paraworld and open settings.cfg with notepad
SpieleEntwicklungsKombinat\Paraworld and open settings.cfg with notepad
2nd Place Johnnyzocker's Tournament 2008.
2nd Place Saturday Battle Tournament 2010.
3rd Place X-Mas Tournament 2010.
2nd Place Saturday Battle Tournament 2010.
3rd Place X-Mas Tournament 2010.
- Triceratops
- - Mod -
- Posts: 4910
- Joined: Wed Jul 25, 2007 16:16 pm
- Location: Germany
- Contact:
Re: Cheats
Use 'Paraworld-Settings-Tool'. It can be downloaded from the '(Download) Tools' section on this forum
Oh and Welcome to our forum
Oh and Welcome to our forum
Re: Cheats
I did everything correctly but the cheats don't show up in-game
- Triceratops
- - Mod -
- Posts: 4910
- Joined: Wed Jul 25, 2007 16:16 pm
- Location: Germany
- Contact:
Re: Cheats
Hi Trexoid, welcome to the forum. I have never tried them, so I dont know much about the topic. Hopefully someone else can provide help
Re: Cheats
Hi all!
I do all but i dont find HarassingCountDown in settings.cfg. Please help.
I do all but i dont find HarassingCountDown in settings.cfg. Please help.
Re: Cheats
You have to play the game at least once so the line will appear
if that doesn't work, try searching for the line AutosaveEnabled = '0' or ButtonSaveMultiplayerEnable = '0' and place the cheats line in between them
if that doesn't work, try searching for the line AutosaveEnabled = '0' or ButtonSaveMultiplayerEnable = '0' and place the cheats line in between them
2nd Place Johnnyzocker's Tournament 2008.
2nd Place Saturday Battle Tournament 2010.
3rd Place X-Mas Tournament 2010.
2nd Place Saturday Battle Tournament 2010.
3rd Place X-Mas Tournament 2010.
Re: Cheats
Thanks it will appear. In what file i will find a unit list (like Babbit's Exo Enforcer and Scorpion) to add them in cheat menu?Scrat wrote:You have to play the game at least once so the line will appear
if that doesn't work, try searching for the line AutosaveEnabled = '0' or ButtonSaveMultiplayerEnable = '0' and place the cheats line in between them
Re: Cheats
Bein mir funktioniert das nicht habe enablecheats"1" unter HarassingCountDown"1" gemacht aber wenn ich im spiel F6 drücke passiert nichts
Re: Cheats
und beim cep steht das cheats eingeschaltet sind aber im spiel öffnet sich nichts
- AnthonyCole
- - Admin -
- Posts: 2134
- Joined: Sat Apr 18, 2009 13:17 pm
Re: Cheats
Hast du die cheats.txt ins bin-Verzeichnis gelegt?
I've never seen code like this.
CEP Moddb | CEP download
ParaWelt TicTacToe | Multiplayer TicTacToe/Connect four/etc
CEP Moddb | CEP download
ParaWelt TicTacToe | Multiplayer TicTacToe/Connect four/etc