[CEP/SEASMOD] Join us!

Makes the SEAS playable and adds features!
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kronosaur0s
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Joined: Tue Jun 23, 2009 13:31 pm

Re: [SEASMOD] Join us!

Post by kronosaur0s »

Im translating it to spanish, ok? :)
Kronos is the TIME!!!


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Scrat
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Re: [SEASMOD] Join us!

Post by Scrat »

sure thing ;)
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kronosaur0s
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Joined: Tue Jun 23, 2009 13:31 pm

Re: [SEASMOD] Join us!

Post by kronosaur0s »

Done 8)
Kronos is the TIME!!!


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AnthonyCole
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Re: [SEASMOD] Join us!

Post by AnthonyCole »

Nice :D
JK1011
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Re: [SEASMOD] Join us!

Post by JK1011 »

alright
i have finished editing the grammar mistakes of all seas units and seasmod addables on the UK and US versions, it has taken me a long time but ive done it :lol:
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Kharg
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Re: [SEASMOD] Join us!

Post by Kharg »

Arvinder wrote:alright
i have finished editing the grammar mistakes of all seas units and seasmod addables on the UK and US versions, it has taken me a long time but ive done it :lol:

whoa Nice :D
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• Creator of the: • Current Projects:
  • SEASMOD
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Kharg: I'll go to Nottingham on Monday for a 15 days trip! :D
AyCe: Make some screenshots!
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Scrat
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Re: [SEASMOD] Join us!

Post by Scrat »

guys u rock
Deadworker
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Re: [SEASMOD] Join us!

Post by Deadworker »

wenn ich en par ideen bekomm, könnt ich mich auch wieder an die kampagne machen, also allgemein für seas. aber wie gesagt, ich weiß noch gar kein gescheites scenario.

Gruß,
Deadworker.
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Triceratops
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Re: [SEASMOD] Join us!

Post by Triceratops »

Ich entscheide dies nicht, aber es ist wahrscheinlich besser mit Einzelspielermission zu warten bis es eine weitestgehend finale Fassung gibt
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