Project 7 Continents

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Scrat
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Project 7 Continents

Post by Scrat » Sun Feb 21, 2016 1:39 am

Hello fellow Paraworld Gamers,





after a long time of neglect, an old community project has finally been finished.





Project 7 Continents

Image






Project 7 Continents has created seven maps, one for each of the seven continents, to play on - each of their own fitting climate zone, start locations and of varying accuracy and gameplay-related necessary changes.





The old thread for this project can be found here.





Thanks to all the contributing mappers (Seismosaurus, MrMorgana, Zerorapper and myself to name just a few) this project has finally been finished.
Here you can find a short description of each map together with their respective download links:




Africa
Setting: Jungle
Domination Point: Marra Plateau
Mappers: MrMorgana, Scrat
p7c africa.ula
(563.49 KiB) Downloaded 152 times


Antarctica
Setting: Icewaste
Domination Point: South Pole
Mappers: MrMorgana, Scrat
p7c antarctica.ula
(325.47 KiB) Downloaded 146 times


Asia
Setting: Jungle
Domination Point: Tarim Basin
Mappers: Seismosaurus, Zerorapper, Scrat
p7c asia.ula
(597.27 KiB) Downloaded 131 times


Australia
Setting: Savannah
Domination Point: Ayers Rock
Mappers: MrMorgana, Scrat
p7c australia.ula
(478.63 KiB) Downloaded 139 times


Europe
Setting: Northland
Domination Point: Iceland
Mappers: Seismosaurus, Feivelyn, Scrat
p7c europa.ula
(677.56 KiB) Downloaded 147 times


North America
Setting: Northland
Domination Point: Great Lakes
Mappers: Seismo Junior, AyCe, Scrat
p7c america borealis.ula
(710.46 KiB) Downloaded 141 times


South America
Setting: Jungle
Domination Point: Falkland Islands
Mappers: Seismosaurus, Feivelyn, Scrat
p7c america australis.ula
(832.12 KiB) Downloaded 138 times





Place these maps into Sunflowers\Paraworld\Data\Base\Maps\Multiplayer to play them. Each map supports 8 players and will have "P7C" before its respective name to avoid confusion with older versions or unrelated maps with the same name.




Post any bugs you find here.

Known issues:
- On a few start locations the AI doesn't do anything. I don't know how to solve this. Don't place an AI on HQ 4 (Africa map) and on HQs 4 and 5 (Antarctica map) as they will be unresponsive.




A big thank you to all the contributing mappers who have been active in the beginning and who stayed loyal through the years. :)

Special thanks to Marcusaralius76 for betatesting!





Have fun!



Scrat

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Re: Project 7 Continents

Post by Scrat » Sun Feb 21, 2016 1:40 am

- post reserved for updates and further info -

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v5555
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Re: Project 7 Continents

Post by v5555 » Sun Feb 21, 2016 11:39 am

Wow, cool! I will download them right now and I will see!

After playing:

They're really really well done, good job, guys!

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Re: Project 7 Continents

Post by Scrat » Wed Feb 24, 2016 16:47 pm

thanks ;)

jiajia
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Joined: Tue Feb 11, 2014 4:44 am

Re: Project 7 Continents

Post by jiajia » Fri Feb 26, 2016 7:49 am

—— Don't place an AI on HQ 4 (Africa map) and on HQs 4 and 5 (Antarctica map)
Why you should leave bug in or get rid of it ? Don't need 8 Players ,7 or 6 is enough

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Re: Project 7 Continents

Post by Scrat » Fri Feb 26, 2016 10:48 am

1. Human players can use these HQs of course, so why remove them? If you want to play with 7 friends, you can.
2. I don't know how to fix it, might be an error in the AI script. If anybody knows, let me know and I'll do it.

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