Heroes bug

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ParaworldFan
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Heroes bug

Post by ParaworldFan »

Sometimes, when I put heroes on map, they will display again as producible in tavern, but if I click at hero which I already have it will stuck in panel in status of training and I will not be able to cancel it or finish, and in that way my tavern will be broken till end of match.
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Scrat
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Re: Heroes bug

Post by Scrat »

seems like an issue with the change of visibility.

usually when you produce a hero, one of the things that happens is it changes the visibility of that hero in the tavern from 1 to 0.

if that doesn't happen, you can click him to produce him but he won't come out since the other mechanisms to prevent hero clones are still in effect.
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ParaworldFan
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Re: Heroes bug

Post by ParaworldFan »

This sadly still not solve the problem
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Scrat
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Re: Heroes bug

Post by Scrat »

Ah, i understand. You didn't build the hero in tavern but you placed him on the map. What if you went into mapeditor and disabled building the hero there, or if you want to be able to replace him if he dies, activate the hero's effect... somehow.
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ParaworldFan
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Re: Heroes bug

Post by ParaworldFan »

I want that, this bug won’t happen again. And fix it without creating bunch of triggers.
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ParaworldFan
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Re: Heroes bug

Post by ParaworldFan »

Scrat wrote: Fri Apr 10, 2020 12:11 pm Ah, i understand. You didn't build the hero in tavern but you placed him on the map. What if you went into mapeditor and disabled building the hero there, or if you want to be able to replace him if he dies, activate the hero's effect... somehow.
The funny thing that this problem was probably encountred by Devs during original game and being also fixed by them, what could be seen in mission 1. Though I ve found out all by myself, so it would be fixed with that:
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MrMorgana
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Re: Heroes bug

Post by MrMorgana »

yeah, that is actually easier
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ParaworldFan
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Re: Heroes bug

Post by ParaworldFan »

😄
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