Singleplayer gate bugs

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ParaworldFan
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Singleplayer gate bugs

Post by ParaworldFan » Thu Mar 26, 2020 20:07 pm

Singleplayer gates have pretty interesting bugs:
PT_Citywall_gate
ship_chain
water_sanctuary_gate_d1
hc13_gate
All gates listed here don’t work in automatic mode, so they opened by default if they settled up in auto mode, and hc13_gate even in in opened closed and automatic mode even can’t be going through by enemy and allied units. And I have no idea how to fix this. Any ideas, guys?

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MrMorgana
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Re: Singleplayer gate bugs

Post by MrMorgana » Fri Mar 27, 2020 6:43 am

model editing

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ParaworldFan
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Location: Russia, Surgut

Re: Singleplayer gate bugs

Post by ParaworldFan » Fri Mar 27, 2020 7:21 am

I get to this idea as well. Is this will fix the bugs with holy_city_walls and gates as well?

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MrMorgana
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Re: Singleplayer gate bugs

Post by MrMorgana » Sat Mar 28, 2020 10:02 am

i can't say anything for sure, but with proper model editing its logical that this would fix the problem

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ParaworldFan
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Joined: Tue Nov 26, 2019 20:36 pm
Location: Russia, Surgut

Re: Singleplayer gate bugs

Post by ParaworldFan » Sat Mar 28, 2020 13:18 pm

Okay, than let’s hope Dryfun get back and fix this😇

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