Landmaps or Seamaps

Which kind of maps do you prefer?

Landmaps
18
56%
Seamaps
14
44%
 
Total votes: 32

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Scrat
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Landmaps or Seamaps

Post by Scrat » Sat Jul 14, 2007 17:30 pm

I think this poll is good for Mappers to orientate.

Which kind of maps do you prefer? Landmaps or Seamaps? Why?

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Trice
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Post by Trice » Sat Jul 14, 2007 23:05 pm

I prefer landmaps because i don't want to waste unit slots on ships. But halfwatermaps where you can win without ships are good i think.

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Post by Sauropode » Sun Jul 15, 2007 8:56 am

I prefer landmaps, too. I don't like it to go with my army from island to island.
Image

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DeGrue
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Post by DeGrue » Sun Jul 15, 2007 13:30 pm

It depends. I mostly play on landmaps, but playing on a seamap is fun too, from time to time.

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Tigrik
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Post by Tigrik » Sun Jul 15, 2007 19:29 pm

Very much I like to play for Landmaps

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Scrat
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Post by Scrat » Mon Jul 16, 2007 13:40 pm

I love seamaps, there you don`t have to build walls, because you are isolated from an area where you easily could get attaacked.

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Alpha dilophosaurus
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Post by Alpha dilophosaurus » Mon Jul 16, 2007 20:26 pm

If I feel like playing as the dragon clan, then i love the sea maps. You just can't beat there navy. :D Especially if your fighting the dust riders, because there transport ships will stop to attack you so you can kill the transports and the people inside them with your ships. :twisted:

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Trice
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Post by Trice » Tue Jul 17, 2007 13:27 pm

i think the norseman battleship is also strong but i prefer dc too because of the Minelayer :twisted: :twisted: :twisted:

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Alpha dilophosaurus
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Post by Alpha dilophosaurus » Tue Jul 17, 2007 18:47 pm

Its all about rocket boats, man. :twisted:

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Scrat
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Post by Scrat » Wed Jul 18, 2007 13:32 pm

But the rocket boats don`t do as much damage as the battleship or the catamaran, do they?

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Alpha dilophosaurus
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Post by Alpha dilophosaurus » Wed Jul 18, 2007 20:32 pm

The rocket boat does more damage then the catamaran, but not the steam battle ship. Of course, the dragon clan can still use flame boats, muraenosaurus subs, and the other members of their navy to attack the battleship at close range.

Also, the dragon clan has a really good strategy that can be set up. First, set up a strip of mines, then make a corsair and make floating towers close behind the mines, and put fire boats in front of the mines. Post rocket boats behind the corsairs, as well as the muraenosaurus subs. When the enemy attacks the fire boats, pull the fire boats behind the mines. The enemy will follow them straight into the mines. Those that survive will be killed by everything else. :D

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Post by Scrat » Thu Jul 19, 2007 17:38 pm

But the strategy of the Norsemen isn`t bad, too:

They build their strongest wall (with Stone hit (what`s the english word for that :? )) directly into the shallow water around their island and then they put ballistas in them. Around the island there are floating around steamships, in a bigger range dragon boats and in a more bigger range ramming ships.
If a ship of the enemy wants to attack, the ramming ships attack the catamarans, the cronosaurs attack the wall and get badly hurt and the ballistas do the Rest.

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Alpha dilophosaurus
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Post by Alpha dilophosaurus » Thu Jul 19, 2007 18:47 pm

You can do that with the dragon clan as well. Get the governor, use the clay bamboo walls in the shallows, and build up sordes towers. The rocket boats can nail them from behind, as well as the fire boats and muraenosaurus submarines, while the enemy has to pound away at the walls, getting beaten to bits the entire time.

And the english phrase for "stone hit" is avalanche, last I checked.

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Post by Scrat » Fri Jul 20, 2007 13:18 pm

Thanks :wink:

But DC hasn`t any avalanche, do they?

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Alpha dilophosaurus
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Post by Alpha dilophosaurus » Fri Jul 20, 2007 19:53 pm

No. But but mines posted directly in front of the walls would serve the same purpose

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Scrat
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Post by Scrat » Sat Jul 21, 2007 9:10 am

By the way, what is the strat of the DR?

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Jurassic Parker
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Post by Jurassic Parker » Sat Jul 21, 2007 10:24 am

Build palisades at the beaches and taslow-towers.

Then build a secons palisade and 5-7 Ankylo-catapults with raptor-ammo.
When the enemy ist attacking he has to broke the wall and kill the taslows towers. Whne he bring his army to your island it will start raining... raptor. :twisted:
Parker may be an egotistical bastard, but he is easily the best mapper para-welt.com possesses, which at least makes his intolerable arrogance somewhat excusable.

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Post by Trice » Sat Jul 21, 2007 11:50 am

well nice strategies but nothing is better than rocket ramps, combined with a telescope tower and some mines (for the ramps also smoke towers)
walls, ships,.. not necessary

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Post by Scrat » Sat Jul 21, 2007 16:19 pm

Yes, and if you build smoke towers in the walls put in the water the enemy won`t see them :lol:

And what`s the strat of the SEAS?

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Alpha dilophosaurus
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Post by Alpha dilophosaurus » Sat Jul 21, 2007 17:14 pm

I think they just send their pain in the but carriers at you. Those things a really tough.

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Post by Scrat » Mon Jul 23, 2007 18:13 pm

The submarines are strong, too

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mr.k0pf
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Post by mr.k0pf » Tue Jul 24, 2007 9:35 am

I prefer to play Landmaps, because the DR aren't very successful with playing on seamaps. I also don't like the harbour and the transporters.


mfg
Abschluss 2007

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Post by Scrat » Tue Jul 24, 2007 10:51 am

They are, the Cronosaurs are very strong, the catamarans too, aren`t they?

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Alpha dilophosaurus
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Post by Alpha dilophosaurus » Tue Jul 24, 2007 22:51 pm

Actually, I think the dragon clan navy are the weakest. The kronosaurus arent any stronger then a regular ram ship, and the catamaran is moderatly powerful. Stronger then a dragon boat, but weaker then the battle ship or rocket boat.

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Post by Scrat » Wed Jul 25, 2007 17:51 pm

-It has a higher range

-It has only 10 dmg less than the other ships

-It makes poisoned damage

Why is it weaker? :?

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