Search found 781 matches

by MrMorgana
Sun May 31, 2020 14:27 pm
Forum: English
Topic: Heroes level 5 buffs
Replies: 22
Views: 1607

Re: Heroes level 5 buffs

seems to be okay at first glance, but i will take a look at your files, once you upload them to dropbox
by MrMorgana
Sat May 30, 2020 11:24 am
Forum: Balancing
Topic: Dragon clan nerfs
Replies: 63
Views: 3027

Re: Dragon clan nerfs

Suggestion: remove building additional damage from scorpions, they are too universal, compare to powerful armor, regeneration, high damaging ability and building destroying What is 'building destroying'? Is it a standalone thing, or just referring to the same thing (i.e.: that it deals bonus damage...
by MrMorgana
Sat May 30, 2020 10:57 am
Forum: Balancing
Topic: New options that mirage needs
Replies: 44
Views: 2884

Re: New options that mirage needs

Suggestion: the heroes abilities costs mana, if mana is enabled i don't think that's a good idea, but you are free to justify, why it would be good to have Suggestion: change Tesla Chief bonus (lvl5) from giving resources to giving vehicles armor basically goes the same as for the previous one (alt...
by MrMorgana
Sat May 30, 2020 10:50 am
Forum: English
Topic: Heroes level 5 buffs
Replies: 22
Views: 1607

Re: Heroes level 5 buffs

can't say if you messed it up or not, if i don't know how did you try to do it
by MrMorgana
Wed May 27, 2020 22:10 pm
Forum: English
Topic: How to set up unit limit
Replies: 6
Views: 474

Re: How to set up unit limit

or you simply delete any additional units (with trigger) at the moment they get produced, but then you don't get back resources ofc :D
by MrMorgana
Tue May 19, 2020 4:45 am
Forum: Balancing
Topic: Dragon clan nerfs
Replies: 63
Views: 3027

Re: Dragon clan nerfs

just recently you asked me not to use your discord name on forum, and now this
by MrMorgana
Tue May 19, 2020 4:33 am
Forum: Cheats
Topic: Cheats for resources
Replies: 4
Views: 642

Re: Cheats for resources

if other cheats work, then the setting file is surely okay.
can you look in the cheat file itself, and look for errors in the resource lines?
by MrMorgana
Sat May 16, 2020 15:46 pm
Forum: Balancing
Topic: Dragon clan nerfs
Replies: 63
Views: 3027

Re: Dragon clan nerfs

Should try it out, but still it’s again buffs Dragon Clan, while whole topic is about how to nerf it, not to buff i like the irony in it :D anyways, i partially like the ideas about traps, although i thought traps are invisible even during attacks if they they near to smoke tower, i need to double ...
by MrMorgana
Sat May 16, 2020 12:39 pm
Forum: Balancing
Topic: Dragon clan nerfs
Replies: 63
Views: 3027

Re: Dragon clan nerfs

i don't quite get the 2 traps for Kleemann
by MrMorgana
Thu May 14, 2020 14:41 pm
Forum: Balancing
Topic: Dragon clan nerfs
Replies: 63
Views: 3027

Re: Dragon clan nerfs

i just asked, because their increased healing range doesn't really play a crucial role if they are mounted, which means, they are always able to heal the injured units (it is worth mentioning, that all tribe specific healers have greater healer range on open baskets than on foot, so even without the...
by MrMorgana
Thu May 14, 2020 4:51 am
Forum: Balancing
Topic: Dragon clan nerfs
Replies: 63
Views: 3027

Re: Dragon clan nerfs

how did your opponent use monks with titans? behind them, in a safe place far away, but still in healing range?
by MrMorgana
Wed May 13, 2020 11:54 am
Forum: English
Topic: How to lock unit movement
Replies: 24
Views: 1623

Re: How to lock unit movement

how many stances can you select in AIAM action?
3 or 4?
if only 3, then the necessary, new stance is not yet available to be used in trigger
by MrMorgana
Wed May 13, 2020 11:52 am
Forum: English
Topic: Fixed cutscenes
Replies: 8
Views: 923

Re: Fixed cutscenes

???
by MrMorgana
Wed May 13, 2020 4:51 am
Forum: English
Topic: Stina rider ability
Replies: 10
Views: 898

Re: Stina rider ability

that's a big if :D
Also, he is slower than Stina
by MrMorgana
Wed May 13, 2020 4:50 am
Forum: English
Topic: How to lock unit movement
Replies: 24
Views: 1623

Re: How to lock unit movement

ParaworldFan... set stance (AIAM) action works for all units, the ones controlled by AI are no exceptions.
(although i don't know now how the leveleditor handles it, if it doesn't contain the new stance to be selected in the droplist, then it will be fixed)
by MrMorgana
Wed May 13, 2020 4:47 am
Forum: Balancing
Topic: Dragon clan nerfs
Replies: 63
Views: 3027

Re: Dragon clan nerfs

Your reasoning is very vague(/not existent), your suggestions are much more detailed. Try to bring them on an even level, if you understand what i mean. Also (for example) monk healing range not really changes those facts you wrote earlier, because your whole argument states that unit dies before th...
by MrMorgana
Wed May 13, 2020 4:36 am
Forum: English
Topic: Fixed cutscenes
Replies: 8
Views: 923

Re: Fixed cutscenes

you really put effort in it
by MrMorgana
Mon May 11, 2020 20:48 pm
Forum: Balancing
Topic: Dragon clan nerfs
Replies: 63
Views: 3027

Re: Dragon clan nerfs

you sound way too much radical, just like Player used to be
but let's discuss them
start stating your reasons :D
by MrMorgana
Mon May 11, 2020 20:47 pm
Forum: English
Topic: Mountable Holy city walls
Replies: 9
Views: 945

Re: Mountable Holy city walls

i think not
by MrMorgana
Mon May 11, 2020 20:47 pm
Forum: English
Topic: Stina rider ability
Replies: 10
Views: 898

Re: Stina rider ability

I agree on that one.
Although i simply hate, that the same goes for each hero unit on level 5, they are just too flimsy (at least against a huge army). At least Leighton can vanish
by MrMorgana
Mon May 11, 2020 20:45 pm
Forum: English
Topic: Pirate flag in sequences
Replies: 6
Views: 821

Re: Pirate flag in sequences

DryFun is the one who can do it
by MrMorgana
Mon May 11, 2020 20:42 pm
Forum: English
Topic: How to lock unit movement
Replies: 24
Views: 1623

Re: How to lock unit movement

there is a new stance for that (the one with the "Zzz" icon) which prevents unit from fighting, even if it has been attacked
by MrMorgana
Wed May 06, 2020 22:25 pm
Forum: English
Topic: How to lock unit movement
Replies: 24
Views: 1623

Re: How to lock unit movement

try out combining set stance (AIAM) and ai lock unit (AILU) actions, i'm curious what happens
by MrMorgana
Wed May 06, 2020 22:11 pm
Forum: English
Topic: Prevent player to delete building
Replies: 15
Views: 991

Re: Prevent player to delete building

then you need to do it with 2 triggers, first unset Destructible attrib, then delete it with ACDO

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