Search found 33 matches
- Fri Aug 12, 2016 5:35 am
- Forum: (Download) Tools
- Topic: Mapeditor fix
- Replies: 4
- Views: 20979
Re: Mapeditor fix
I want to translate this software. But don't know the corresponding localization file is which one
- Fri Aug 12, 2016 5:32 am
- Forum: English
- Topic: Two questions about the map making !?
- Replies: 2
- Views: 7162
Re: Two questions about the map making !?
Look in the screenshot :Dinosaur size looks too small . How to modify the size of it ?
In the object properties didn't find the corresponding numerical values
In the object properties didn't find the corresponding numerical values
- Thu Aug 11, 2016 14:05 pm
- Forum: English
- Topic: Two questions about the map making !?
- Replies: 2
- Views: 7162
Two questions about the map making !?
1. There are some maps in proportion to the size of dinosaurs have problems to fix, where is the change? The map editor object attributes didn't see the corresponding value in it?
2. Placed on the map of wild some dinosaurs still, could you tell me how to solve?
2. Placed on the map of wild some dinosaurs still, could you tell me how to solve?
- Mon Aug 08, 2016 13:20 pm
- Forum: (Download) Maps
- Topic: 4 new maps,5 team variant maps and 1 remake
- Replies: 7
- Views: 12352
Re: 4 new maps,5 team variant maps and 1 remake
Thanks very muchScrat wrote:Looking forward to playing on those! Thanks a lot, DryFun!
- Mon Aug 08, 2016 1:24 am
- Forum: (Download) Maps
- Topic: 4 new maps,5 team variant maps and 1 remake
- Replies: 7
- Views: 12352
Re: 4 new maps,5 team variant maps and 1 remake
I can't download, who can help me to upload the attachments?
- Fri Aug 05, 2016 2:12 am
- Forum: (Download) Maps
- Topic: 4 new maps,5 team variant maps and 1 remake
- Replies: 7
- Views: 12352
Re: 4 new maps,5 team variant maps and 1 remake
Do not match the file size display(6.89 MB) and download(3.69MB)?
Download file is not a rar compressed package, it is a PE file
Please upload map file to the BBS in attachment
Download file is not a rar compressed package, it is a PE file
Please upload map file to the BBS in attachment
- Thu Aug 04, 2016 9:34 am
- Forum: (Download) Maps
- Topic: 4 new maps,5 team variant maps and 1 remake
- Replies: 7
- Views: 12352
Re: 4 new maps,5 team variant maps and 1 remake
Unable to download, can be uploaded ??
- Thu Jun 16, 2016 6:26 am
- Forum: MIRAGE
- Topic: I already translate texts files in Chinese ...
- Replies: 2
- Views: 8681
- Thu Jun 16, 2016 6:21 am
- Forum: MIRAGE
- Topic: I already translate texts files in Chinese ...
- Replies: 2
- Views: 8681
I already translate texts files in Chinese ...
I like this mod , I want it to have more combat units
- Wed May 25, 2016 15:01 pm
- Forum: MIRAGE
- Topic: Can you give me the corresponding English translation ?
- Replies: 1
- Views: 5197
Can you give me the corresponding English translation ?
"_MIRAGE_DIE_DSCHUNGELBRUECKE";"Die Dschungelbrücke"
"_MIRAGE_DIE_DSCHUNGELBRUECKE_DESC";"In einem Tal im Dschungel,
getrennt durch eine breite Flussschlucht, wurde vor langer Zeit ein
Tempel errichtet, um den sich jetzt zwei Clans streiten."
"_MIRAGE_DIE_DSCHUNGELBRUECKE_DESC";"In einem Tal im Dschungel,
getrennt durch eine breite Flussschlucht, wurde vor langer Zeit ein
Tempel errichtet, um den sich jetzt zwei Clans streiten."
- Tue May 24, 2016 5:57 am
- Forum: MIRAGE
- Topic: What is Machine restoration !?
- Replies: 1
- Views: 4896
What is Machine restoration !?
[2.5.8]
No words for Machine restoration
No words for Ship restoration
No words for Machine restoration
No words for Ship restoration
- Mon May 16, 2016 22:36 pm
- Forum: MIRAGE
- Topic: Mirage 2.5.8 can't setup ...
- Replies: 2
- Views: 6439
Re: Mirage 2.5.8 can't setup ...
win7 sp1 x64Adder wrote:What is your operating system version?
- Mon May 16, 2016 2:45 am
- Forum: MIRAGE
- Topic: Mirage 2.5.8 can't setup ...
- Replies: 2
- Views: 6439
Mirage 2.5.8 can't setup ...
How to resolve ?
offer a decompression package ?
- Fri Feb 26, 2016 6:49 am
- Forum: (Download) Maps
- Topic: Project 7 Continents
- Replies: 5
- Views: 12007
Re: Project 7 Continents
—— Don't place an AI on HQ 4 (Africa map) and on HQs 4 and 5 (Antarctica map)
Why you should leave bug in or get rid of it ? Don't need 8 Players ,7 or 6 is enough
Why you should leave bug in or get rid of it ? Don't need 8 Players ,7 or 6 is enough
- Fri Feb 26, 2016 6:45 am
- Forum: (Download) Maps
- Topic: Mirror in ParaWorld
- Replies: 4
- Views: 8566
Re: Mirror in ParaWorld
Why you would't upload attachment ?
- Wed Jan 27, 2016 2:15 am
- Forum: MIRAGE
- Topic: Where can I download Mirage 2.5.8 build 57 ?
- Replies: 1
- Views: 4896
Where can I download Mirage 2.5.8 build 57 ?
A wide range of tests is more helpful.
- Wed Jan 27, 2016 2:14 am
- Forum: (Download) Maps
- Topic: Dino battle
- Replies: 4
- Views: 8946
Re: Dino battle
Mirage 2.5.8 build 57 ?
Where can I download it ?
Where can I download it ?
- Tue Jun 17, 2014 14:44 pm
- Forum: (Download) Maps
- Topic: Maps by PhelX
- Replies: 45
- Views: 50289
Re: Maps by PhelX
Now kuestenplateaus.ula work good !!!MrMorgana wrote:okay, the old file was still up, but now the compatible version has been uploaded, which you can surely usejiajia wrote:BUG:
1、 kuestenplateaus.ula didn't work ...
But neighbourhood.ula are problems, People get stuck ...
- Tue Jun 17, 2014 6:37 am
- Forum: MIRAGE
- Topic: MIRAGE 2.5.7
- Replies: 56
- Views: 60184
Re: MIRAGE 2.5.7
MIRAGE 2.5.8 Come on ...
- Tue Jun 17, 2014 6:28 am
- Forum: CEP (formerly SEASMOD)
- Topic: CEP 1.2.2
- Replies: 5
- Views: 10400
Re: CEP 1.2.2
It's greatest
- Mon Jun 16, 2014 2:30 am
- Forum: (Download) Maps
- Topic: Maps by PhelX
- Replies: 45
- Views: 50289
Re: Maps by PhelX
BUG:PhelX wrote:Oh
I made my first map with the normal shortcut "PWClient"
And everybody said it didn't work ...
1、 kuestenplateaus.ula didn't work ...
2、 neighbourhood.ula
People get stuck in here
- Tue Feb 18, 2014 13:21 pm
- Forum: MIRAGE
- Topic: MIRAGE 2.5.7
- Replies: 56
- Views: 60184
Re: MIRAGE 2.5.7
If AI(Balanced) Level is set 9, AI's Worker only Collect stone, don't Collect wood or food
If AI(Balanced) Level is set 8,7,6... AI's Workers are no problem
I test it in MAP "Apokalyptisch" .
In Mirage Skirmish, Default AI is 9 ... It is so hard !
I think Default AI must be 5 or 6
If AI(Balanced) Level is set 8,7,6... AI's Workers are no problem
I test it in MAP "Apokalyptisch" .
In Mirage Skirmish, Default AI is 9 ... It is so hard !
I think Default AI must be 5 or 6
- Tue Feb 18, 2014 13:20 pm
- Forum: MIRAGE
- Topic: 【2.5.7 BUG】Harbour Can't Build !?!?
- Replies: 8
- Views: 14198
Re: 【2.5.7 BUG】Harbour Can't Build !?!?
In Mirage Skirmish, Default AI is 9 ... It is so hard !
I think Default AI must be 5 or 6
I think Default AI must be 5 or 6
- Thu Feb 13, 2014 2:26 am
- Forum: MIRAGE
- Topic: hu_gigantosaurus in help isn't display Icon !!!
- Replies: 1
- Views: 5372
hu_gigantosaurus in help isn't display Icon !!!
Its Icon is Miss
- Thu Feb 13, 2014 2:09 am
- Forum: MIRAGE
- Topic: Why Unit class can't display !?!?
- Replies: 4
- Views: 7453
Why Unit class can't display !?!?
Example:
\{helpitem -name _hu_archer archer}
\{img /bunit:hu_archer -ralign}
\{tooltipshort}
%/class:chtr/vschtr:+/vsanml:+/vsvhcl:+/vsbldg:--%
but in Mirage become: %/class:chtr%
\{helpitem -name _hu_archer archer}
\{img /bunit:hu_archer -ralign}
\{tooltipshort}
%/class:chtr/vschtr:+/vsanml:+/vsvhcl:+/vsbldg:--%
but in Mirage become: %/class:chtr%