Mirage 2.5.8
Mirage 2.5.8
Does somebody know,how long will it take to release the new version of Mirage?Or is it not coming at all?
Re: Mirage 2.5.8
it is coming, but it takes more time than i have anticipated
Re: Mirage 2.5.8
Do you have any idea, or rough estimation of when it will be released?
Re: Mirage 2.5.8
roughly? hmmm, not sure, but this year
Re: Mirage 2.5.8
actually, i started working on it again a few days ago, but there are still a lot of small things to finish first
Re: Mirage 2.5.8
I would love to help, but at the moment I'm a complete and utter noob when it comes to modding.
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Re: Mirage 2.5.8
Tried Mirage for the first time a few days ago and absolutely loved it. Adds so much to the game and now I'm happy to see a new version is in progress, even if it doesn't have a clear ETA. Just don't forget to fix the harbor/shipyard bug and I'll be a very happy man All the other stuff is just an extra. Thanks so much for all the hard work you've put in so far!
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Re: Mirage 2.5.8
Hello and thank you Sorry, I don't check my own input as much as I should.
Re: Mirage 2.5.8
i would like to see spinosaur playable
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Re: Mirage 2.5.8
You guys!
You guuuuuuuuyyyysssss!!!
....... 2.5.8 is nearly here!
I'm so excited I read the changelogs/readme twice, and probably will a 3rd time before tomorrow.
You guuuuuuuuyyyysssss!!!
....... 2.5.8 is nearly here!
I'm so excited I read the changelogs/readme twice, and probably will a 3rd time before tomorrow.
Re: Mirage 2.5.8
it makes us happy that there are still players getting hyped over Paraworld mods
2nd Place Johnnyzocker's Tournament 2008.
2nd Place Saturday Battle Tournament 2010.
3rd Place X-Mas Tournament 2010.
2nd Place Saturday Battle Tournament 2010.
3rd Place X-Mas Tournament 2010.
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Re: Mirage 2.5.8
A little bit too hyped, probably.
How soon is "released soon", Sir Scrat?
How soon is "released soon", Sir Scrat?
Re: Mirage 2.5.8
a couple of days.
I know we've said this a million times but Henry's working on the installer already so this is getting closer to release than ever before
Nevertheless we've found some stuff that we still have to change.. So it might be a couple more days.
I know we've said this a million times but Henry's working on the installer already so this is getting closer to release than ever before
Nevertheless we've found some stuff that we still have to change.. So it might be a couple more days.
2nd Place Johnnyzocker's Tournament 2008.
2nd Place Saturday Battle Tournament 2010.
3rd Place X-Mas Tournament 2010.
2nd Place Saturday Battle Tournament 2010.
3rd Place X-Mas Tournament 2010.
Re: Mirage 2.5.8
our dear russian player, DryFun made this picture about the matter:TheSpeaker wrote:A little bit too hyped, probably.
How soon is "released soon", Sir Scrat?
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Re: Mirage 2.5.8
Makes a lot of sense actually
Days is better than months. Up until now we only knew it was being worked on, with no real idea of when it will be released. Now we know what will be fixed and that the wait is nearly over. Better it take longer and be done properly.
Thanks for your time and effort working on it. Especially as you don't get paid to do it. It is appreciated!
Days is better than months. Up until now we only knew it was being worked on, with no real idea of when it will be released. Now we know what will be fixed and that the wait is nearly over. Better it take longer and be done properly.
Thanks for your time and effort working on it. Especially as you don't get paid to do it. It is appreciated!
Re: Mirage 2.5.8
Guys you are totally crazy
No wonder it took a bit longer seeing the huge amount of new content you added xD
Thank you so much
No wonder it took a bit longer seeing the huge amount of new content you added xD
Thank you so much
Re: Mirage 2.5.8
i have a crash to desktop,is there any log to see reasons why it crashed??
paraworld client has stoped working.
paraworld client has stoped working.
Re: Mirage 2.5.8
for some crashes yes, in the bin folder. the file's name is uslcrashlog.txt
Re: Mirage 2.5.8
Crashtime: 08.05.2016 19:39:27,113
USL Virtual Machine Runtime Exception: pure virtual function call
** Location:
CNewPyramid::FindLPCByName@^CObj, in File: 'd:/igre/paraworld/data/base/scripts/game/ui/newpyramid.usl', Line: 302
** Stack Trace:
CNewPyramid::FindLPCByName@^CObj
<---0 CNewPyramid::CreateCard@int@string@string@CClntHndl@int@bool, in File: 'd:/igre/paraworld/data/base/scripts/game/ui/newpyramid.usl', Line: 342
<---1 CNewPyramid::CreateCard@int@string@string@CClntHndl, in File: 'd:/igre/paraworld/data/base/scripts/game/ui/newpyramid.usl', Line: 314
<---2 CNewPyramid::HandleMessage@CEvtPointer, in File: 'd:/igre/paraworld/data/base/scripts/game/ui/newpyramid.usl', Line: 992
<-- ??? (outside USL)
** Registers:
CS = 252A2008 IP = 121
CC = 0710CD08 CI = 23FD30B0
FP = 68 VI = A8
USL Virtual Machine Runtime Exception: pure virtual function call
** Location:
CNewPyramid::FindLPCByName@^CObj, in File: 'd:/igre/paraworld/data/base/scripts/game/ui/newpyramid.usl', Line: 302
** Stack Trace:
CNewPyramid::FindLPCByName@^CObj
<---0 CNewPyramid::CreateCard@int@string@string@CClntHndl@int@bool, in File: 'd:/igre/paraworld/data/base/scripts/game/ui/newpyramid.usl', Line: 342
<---1 CNewPyramid::CreateCard@int@string@string@CClntHndl, in File: 'd:/igre/paraworld/data/base/scripts/game/ui/newpyramid.usl', Line: 314
<---2 CNewPyramid::HandleMessage@CEvtPointer, in File: 'd:/igre/paraworld/data/base/scripts/game/ui/newpyramid.usl', Line: 992
<-- ??? (outside USL)
** Registers:
CS = 252A2008 IP = 121
CC = 0710CD08 CI = 23FD30B0
FP = 68 VI = A8
Re: Mirage 2.5.8
Amazing work as always! kind of upsetting that ai actually attack walls now, no more safe havens anymore haha. Hopefully we could get some multiplayer games in soon just like the old days. Also check your email Morgona, finally replied to it.
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Re: Mirage 2.5.8
It definitely is! Figured I'd make a new account since my old one's email is gone forever.