Scorpion

Makes the SEAS playable and adds features!
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troodon135
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Scorpion

Post by troodon135 » Wed Aug 25, 2010 3:36 am

Will the seas scorpion be playable?

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wafflefries777
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Re: Scorpion

Post by wafflefries777 » Wed Aug 25, 2010 5:33 am

I don't know but the seasmod team will probably be looking for that and welcome to parawelt :wink:
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Scrat
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Re: Scorpion

Post by Scrat » Wed Aug 25, 2010 10:00 am

troodon135 wrote:Will the seas scorpion be playable?
No chance, sorry.
It's a building and not a unit, that's the main reason.
It only works with triggers.
It is far too big.
It is not necessary. A boss unit may stay a boss unit; though we have taken Babbit's exo enforcer as seas titan.

troodon135
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Re: Scorpion

Post by troodon135 » Wed Aug 25, 2010 20:30 pm

cant it be buildable like the carrier?

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Scrat
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Re: Scorpion

Post by Scrat » Wed Aug 25, 2010 23:21 pm

It takes too much triggering, sorry. :(

troodon135
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Re: Scorpion

Post by troodon135 » Wed Aug 25, 2010 23:46 pm

ah, well at least its in one mission

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Triceratops
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Re: Scorpion

Post by Triceratops » Thu Aug 26, 2010 13:24 pm

Only as an enemy object so far. Your mission goal is to destroy it. Check exo's video about mission 16 on youtube for a look at it

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