Map "The trap"

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DryFun
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Map "The trap"

Post by DryFun » Wed May 06, 2015 18:47 pm

2048x2048
2vs2
Attachments
newlevel__0__0__0.ula
(1.07 MiB) Downloaded 251 times
PWClient 2015-05-06 22-26-55-626.jpg
PWClient 2015-05-06 22-26-55-626.jpg (30.11 KiB) Viewed 3697 times
scr_20150506_222149.jpg
scr_20150506_222116.jpg
NRdguPRjD-A.jpg
still alive
still without devtools
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Triceratops
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Re: Map "The trap"

Post by Triceratops » Wed May 06, 2015 20:43 pm

A new map? Nice :) Downloaded to be tested asap

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DryFun
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Re: Map "The trap"

Post by DryFun » Sun May 10, 2015 16:44 pm

New version,fix some bugs and added 2 artifacts
Attachments
PWClient 2015-05-10 20-48-31-890.jpg
PWClient 2015-05-10 20-48-31-890.jpg (36.18 KiB) Viewed 3671 times
scr_20150510_204621.jpg
scr_20150510_204621.jpg (30.2 KiB) Viewed 3671 times
multi_4_the_trap.ula
(1.11 MiB) Downloaded 239 times
still alive
still without devtools
  • ImageImageImageImageImage

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timopw
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Re: Map "The trap"

Post by timopw » Fri Jul 24, 2015 22:38 pm

so, why are the defender object in 1 and 2?
Defender-Map to build it, it hard, becouse they another players want to kill you, please edit it, ok. Thank DryFun.

greeting meeting by
Timopw
(defender object in deathmodus??)
Map gewerten mit Punkte:
0-1 = sehr schlecht
2 = schlecht
3 = gut
4-5 und hoher = sehr gut

mfg timopw

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