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Simple .gsf viewer (outdated)

Posted: Tue Jun 12, 2018 18:48 pm
by Zidell
Basically this is BSM program with some fixes and with the saving function

Launcher: \Paraworld\Tests1\bin\Debug\Tests1.exe

Сhange (and recompile) i = 0 in line 124 in GsfPackage.cs to change a model
All model meshes are automatically saved to C:\\Untitled.obj
But you have to remove the extra addresses, so the .obj must have one address (mesh) to be displayed correctly in the 3d editor

https://www.dropbox.com/s/97vzwa8rwl8txsc/GSFViewer.7z