I did it

Contains information and downloads about the GSF file format reverse engineering progress and the GSF Unpacker.
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DryFun
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I did it

Post by DryFun » Sat Jun 23, 2018 16:27 pm

This is the first model added to the game by non-devs
scr_20180623_201300.jpg
scr_20180623_201300.jpg (157.25 KiB) Viewed 1265 times
still alive
still without devtools

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Kharg
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Re: I did it

Post by Kharg » Sat Jun 23, 2018 17:34 pm

FINALLY!
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• Creator of the: • Current Projects:
  • SEASMOD
▓▒▒▓▒▒▓▒▒▓▒▒▓▒▒▓▒▒▓▒▒▓▒▒▓

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Kharg: I'll go to Nottingham on Monday for a 15 days trip! :D
AyCe: Make some screenshots!

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DryFun
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Re: I did it

Post by DryFun » Sat Jun 23, 2018 21:43 pm

12 years...
still alive
still without devtools

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Scrat
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Re: I did it

Post by Scrat » Thu Jun 28, 2018 18:10 pm

We did our waiting! 12 years in Paraworld!

very nice! how did you do it?

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AnthonyCole
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Re: I did it

Post by AnthonyCole » Mon Jul 09, 2018 22:28 pm

:D

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DryFun
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Re: I did it

Post by DryFun » Sun Aug 12, 2018 11:55 am

// Assuming BBox.min.X <= x <= BBox.max.X, etc.
unsigned long long packedBits;
int ix, iy, iz;

ix = (int)(8191.0f*((x - BBox.min.X)/(BBox.max.X - BBox.min.X)) + 0.5f);
iy = (int)(8191.0f*((y - BBox.min.Y)/(BBox.max.Y - BBox.min.Y)) + 0.5f);
iz = (int)(8191.0f*((z - BBox.min.Z)/(BBox.max.Z - BBox.min.Z)) + 0.5f);
packedBits =
(unsigned long long)ix |
((unsigned long long)iy << 13)|
((unsigned long long)iz << 26);
still alive
still without devtools

Deadworker
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Re: I did it

Post by Deadworker » Wed Aug 29, 2018 15:30 pm

Nice to hear man!

demetrius
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Re: I did it

Post by demetrius » Thu Aug 30, 2018 22:38 pm

so now,new dynosaurs/units can be added?

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DryFun
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Re: I did it

Post by DryFun » Sat Sep 01, 2018 10:46 am

Still problems with animations
still alive
still without devtools

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