Search found 1485 matches

by AnthonyCole
Thu Oct 12, 2017 22:22 pm
Forum: English
Topic: Addìng 2 new units.
Replies: 43
Views: 34588

Re: Addìng 2 new units.

Is it possible the icon does not support the required level? Does it for for level 5?
by AnthonyCole
Thu Oct 12, 2017 12:50 pm
Forum: English
Topic: Addìng 2 new units.
Replies: 43
Views: 34588

Re: Addìng 2 new units.

Isn't that what happens when you forget to load an icon in UI/All_def.txt ?
by AnthonyCole
Tue Oct 03, 2017 17:48 pm
Forum: English
Topic: Win7Fix (also works for Win8, 8.1, 10)
Replies: 10
Views: 17738

Re: Win7Fix (also works for Win8, 8.1, 10)

Check the "tools" folder in the PW installation folder. It should contain "openpwsettings", which should, well, open PW's settings. There you need to change the language to "de" again. Also: Be careful when installing the BP2.0, you need to choose "German" whe...
by AnthonyCole
Fri Sep 15, 2017 9:47 am
Forum: (Download) Maps
Topic: New Map: Arethor
Replies: 11
Views: 18560

Re: New Map: Arethor

Okay, thanks for the explanation!
by AnthonyCole
Wed Sep 13, 2017 22:23 pm
Forum: English
Topic: Steam User Can't Run PW.
Replies: 2
Views: 6563

Re: Steam User Can't Run PW.

The user has maybe never run PW. It could be that the path the settings reside in does not exist yet. In that case, he should try starting PW normally first. This path %APPDATA%\SpieleEntwicklungsKombinat\Paraworld\ needs to exist. (and the settings file in it as well, obviously) edit: lol, i am slow
by AnthonyCole
Wed Sep 13, 2017 22:16 pm
Forum: (Download) Maps
Topic: New Map: Arethor
Replies: 11
Views: 18560

Re: New Map: Arethor

Looks gorgeous! :D


Hey, just asking, does the BP version have a different ingame name than the Mirage one? I would like to include it in a new version of the mappack and that would make it easier to tell them apart.

What exactly is different between those versions?

Are you patching both?
by AnthonyCole
Sat Jul 29, 2017 15:39 pm
Forum: CEP (formerly SEASMOD)
Topic: CEP 1.2.1
Replies: 44
Views: 45934

Re: CEP 1.2.1

CEP 1.2.2 you mean? Maybe you can't start the CEP shortcut because your antivirus program has deleted the main CEP executable. This is a false alarm, check your file quarantine and filters.

The normal game should run fine though, it does not modify it in any way.
by AnthonyCole
Sun Jul 23, 2017 18:18 pm
Forum: English
Topic: Copyright on Youtube - music similarities
Replies: 10
Views: 16069

Re: Copyright on Youtube - music similarities

Maybe they both copied something else?
by AnthonyCole
Tue Jul 11, 2017 6:52 am
Forum: MIRAGE
Topic: Loadbg image
Replies: 2
Views: 5503

Re: Loadbg image

Hey, that's really well done! Do we have your permission to use it in the CEP to replace our old, bad one?
by AnthonyCole
Wed Apr 26, 2017 11:34 am
Forum: MIRAGE
Topic: MIRAGE Discussion
Replies: 507
Views: 504707

Re: MIRAGE Discussion

You mean that effect? The bloodpatch removes it. Just use it ^^
by AnthonyCole
Mon Nov 28, 2016 12:41 pm
Forum: MIRAGE
Topic: Mirage - Tutorial
Replies: 4
Views: 10109

Re: Mirage - Tutorial

Mirage verwendet einen anderen Zoommodus als das Basisspiel, weswegen du hier wohl Probleme bekommst. Evtl. hat Henry vergessen entsprechende Auslöser zu aktivieren wenn der Mirage-Zoom verwendet wird.
by AnthonyCole
Wed Oct 26, 2016 0:21 am
Forum: (Download) Boosterpacks
Topic: Windows 10 troubleshooting With boosterpack installed
Replies: 10
Views: 22629

Re: Windows 10 troubleshooting With boosterpack installed

Did you install the Boosterpack 2.0 before installing the Win7 fix?
by AnthonyCole
Wed Oct 19, 2016 13:30 pm
Forum: English
Topic: ParaWorld capped at 30fps
Replies: 1
Views: 7666

Re: ParaWorld capped at 30fps

Mirage and CEP have a way to set the framerate in the options menu (it will keep it for the regular game too).
by AnthonyCole
Fri Sep 23, 2016 13:03 pm
Forum: (Download) Boosterpacks
Topic: Boosterpack 2.0 (International)
Replies: 90
Views: 213916

Re: Boosterpack 2.0 (International)

We cant give you one, but google can maybe
by AnthonyCole
Thu Aug 18, 2016 12:05 pm
Forum: Deutsch
Topic: Community-Map: Tactical Outpost
Replies: 8
Views: 21203

Re: Community-Map: Tactical Outpost

Ich weiß leider gerade nicht mal mehr wo unsere (halbfertige) Map ist.
by AnthonyCole
Thu Aug 18, 2016 12:00 pm
Forum: (Download) Tools
Topic: Mapeditor fix
Replies: 4
Views: 20983

Re: Mapeditor fix

There's nothing to translate here :)
by AnthonyCole
Fri Jul 29, 2016 21:24 pm
Forum: English
Topic: Paraworld Community Remaster
Replies: 5
Views: 11547

Re: Paraworld Community Remaster

Better networking code (no lag on holy city pls), modding possibilites, longer support (lol), Modding-per-map (like Starcraft/Warcraft), not using USL (i like it, but the compiler is buggy and the syntax... meh...), a better client/server model (NOT 2 different programs connecting locally), triggers...
by AnthonyCole
Wed Jul 13, 2016 12:18 pm
Forum: (Download) Maps
Topic: Map "Crimson Tides"
Replies: 8
Views: 14674

Re: Map "Crimson Tides"

Hi, i agree with you, that is the point of strategy games! I don't like symmetrical maps that much. However, not having a shore in the vicinity makes the fishing spots there a bit pointless, just a though. To View Impassable areas in the level editor, press V (or B). Both actually do the same thing,...
by AnthonyCole
Tue Jul 12, 2016 9:27 am
Forum: (Download) Maps
Topic: Map "Crimson Tides"
Replies: 8
Views: 14674

Re: Map "Crimson Tides"

Hi, map looks nice! Some things I noticed: - There seem to be only 2 harbor locations, both are at the same side of the map. The other players can't go fishing (but cannot be attacked by landing troops as well...) - There are some passable areas amidst impassable areas. Some of them at the shoreline...
by AnthonyCole
Sat Jul 02, 2016 13:27 pm
Forum: MIRAGE
Topic: Mirage 2.5.8
Replies: 34
Views: 43081

Re: Mirage 2.5.8

Hey man, nice to see you again :D
by AnthonyCole
Sat May 07, 2016 18:52 pm
Forum: (Download) Maps
Topic: CEP 2. campaign (unfinished)
Replies: 6
Views: 12194

Re: CEP 2. campaign (unfinished)

Yeah sure. I'm checking now, but I think this was the one with the SEAS and DR negotiating at the start? edit: no it's not apparently. well, i'm afraid i don't know then. do you know where that map is? edit2: Found this in Dropbox single_seas_05 - by Synkro -------------------------- background: ---...
by AnthonyCole
Sat Apr 23, 2016 14:27 pm
Forum: (Download) Maps
Topic: Mappack Enhanced
Replies: 15
Views: 23793

Re: Mappack Enhanced

Really looks like a SEK-Map now. Amazing to see people still creating content for this game :D
by AnthonyCole
Fri Mar 18, 2016 23:04 pm
Forum: Deutsch
Topic: CEP funktioniert seit Version 1.2.2 nicht mehr!
Replies: 3
Views: 7494

Re: CEP funktioniert seit Version 1.2.2 nicht mehr!

Hey,

der Coder bin ich. :P
Das Teil ist in AutoIt3 geschrieben, wie so viele Scriptkiddieviren.

Kein Plan warum die Virenscanner es alle nicht mögen. Ich hab nix dubioses reingepackt, und wenn ich mal ne neue Version vom CEP bau, dann schau ich dass das behoben wird.
by AnthonyCole
Fri Mar 18, 2016 22:37 pm
Forum: (Download) Maps
Topic: Map "Wüstenschlucht"
Replies: 9
Views: 13521

Re: Map "Wüstenschlucht"

Hey, umm, sorry to annoy you, but could you please not use öäü in mapnames :P
by AnthonyCole
Mon Mar 07, 2016 0:30 am
Forum: (Download) Maps
Topic: Beautiful World
Replies: 2
Views: 6772

Re: Beautiful World

Hi, please use map names like beautiful_world.ula and avoid SEK-style names. ;-) Helps the mappack makers.

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