Search found 315 matches

by Kharg
Thu Dec 03, 2009 19:25 pm
Forum: CEP (formerly SEASMOD)
Topic: [CEP/SEASMOD] Make S.E.A.S. playable in Paraworld
Replies: 225
Views: 213308

Re: [SEASMOD] Make S.E.A.S. playable in Paraworld

SEASMOD - Version 3.3 (2/Dec/2009) By Kharg ChangeLog: - Better Icons - Added icon for zeppelin - Added some sounds for unit - Now you can click zeppelin (but not build) - Better description for siege unit - Better description for Seas buildings (UK) - Updated the AI file for seas and boosterpack (3...
by Kharg
Thu Dec 03, 2009 18:36 pm
Forum: English
Topic: Balancing: S.E.A.S. & other units
Replies: 225
Views: 142651

Re: Balancing: S.E.A.S. & other units

TheZoo wrote:I still vote for magic Lio...
We can't make that ******* Lio as unit... Animals unit can't be tribe unit (not all)
by Kharg
Thu Dec 03, 2009 16:28 pm
Forum: English
Topic: Balancing: S.E.A.S. & other units
Replies: 225
Views: 142651

Re: Balancing: S.E.A.S. & other units

TheZoo wrote:unmagical Lio?
no no lio LOL
Leighton: Flame Thrower
by Kharg
Thu Dec 03, 2009 15:21 pm
Forum: English
Topic: Balancing: S.E.A.S. & other units
Replies: 225
Views: 142651

Re: Balancing: S.E.A.S. & other units

I try... Hmmm Myagi has a big head... I Don't Know lol Special Unit: Cole: Super Warrior (better warrior) Stina: Eusmilius Rider Bèla: Marksman Babbit: (exo flame thrower?) :? Warden: Stigymoloch Nest Druid: Speaker (more defense/attack for near unit) Leighton: Flame Thrower Upgrade for them :mrgre...
by Kharg
Wed Dec 02, 2009 22:14 pm
Forum: English
Topic: Balancing: S.E.A.S. & other units
Replies: 225
Views: 142651

Re: Balancing: S.E.A.S. & other units

I try... Hmmm Myagi has a big head... I Don't Know lol Special Unit: Cole: Super Warrior (better warrior) Stina: Eusmilius Rider Bèla: Marksman Babbit: (exo flame thrower?) Warden: Stigymoloch Nest Druid: Speaker (more defense/attack for near unit) Leighton: Flame Thrower Kleemann: (a poison unit??...
by Kharg
Tue Dec 01, 2009 13:00 pm
Forum: English
Topic: Uninstall Patches
Replies: 1
Views: 4605

Re: Uninstall Patches

Why you want to delete? just reinstall the game
by Kharg
Mon Nov 30, 2009 22:01 pm
Forum: (Download) Maps
Topic: Map ''Sandy Plains''
Replies: 12
Views: 17535

Re: Map ''Sandy Plains''

Good :P we have someone that make new maps now :P i will insert this in map pack too ^^
by Kharg
Mon Nov 30, 2009 21:58 pm
Forum: English
Topic: Spinosaurus Unit
Replies: 3
Views: 5429

Re: Spinosaurus Unit

Me and Scrat are working on something like that :D
But for now all information are a secret xD
by Kharg
Mon Nov 30, 2009 16:39 pm
Forum: English
Topic: Huge Bug!
Replies: 8
Views: 9484

Re: Huge Bug!

Hi. We are using the installer, so its no prob with the paths if you dont change the predefined inputs. The error is in the mod... Scrat plz test the Beta Version too :P if Khargclub & Lab work correctly. At my comp, the KC caused a crash. (http://para-welt.de/main/ayce/SEASMOD.exe) Hey that is...
by Kharg
Mon Nov 30, 2009 14:13 pm
Forum: English
Topic: Huge Bug!
Replies: 8
Views: 9484

Re: Huge Bug!

this bug is caused by the using of a custom presets ^^
by Kharg
Sat Nov 28, 2009 15:59 pm
Forum: CEP (formerly SEASMOD)
Topic: [CEP/SEASMOD] Join us!
Replies: 33
Views: 36371

Re: [SEASMOD] Join us!

yclari wrote:the file you asked : Do I need to modify or add lines ?
Thanks no you don't need to modify or add lines i need this file for fix the point buy bug :D
by Kharg
Sat Nov 28, 2009 15:34 pm
Forum: English
Topic: Balancing: S.E.A.S. & other units
Replies: 225
Views: 142651

Re: Balancing: S.E.A.S. & other units

Scrat wrote:Afaik there's only the textures. They don't have animations. :(
I hope I am wrong..
Miyagi
Queen
Trader
have the animations but cowboy not O.o
by Kharg
Sat Nov 28, 2009 13:41 pm
Forum: English
Topic: Balancing: S.E.A.S. & other units
Replies: 225
Views: 142651

Re: Balancing: S.E.A.S. & other units

TheZoo wrote:How are they? (The Models)
you can open the model with Paint.net
by Kharg
Sat Nov 28, 2009 11:44 am
Forum: English
Topic: Balancing: S.E.A.S. & other units
Replies: 225
Views: 142651

Re: Balancing: S.E.A.S. & other units

About New Heroes:
Miyagi*
Trader
Queen
Cowboy*

*Miyagi:
Pirates Captain you can found model in Sunflowers/ParaWorld/Data/Base/Texture/Character/ninigi/pirates files pirates_ninigi_captain

*CowBoy: Model in Sunflowers/ParaWorld/Data/Base/Texture/Character/
Files Cowboy.tga
by Kharg
Fri Nov 27, 2009 18:33 pm
Forum: (Download) Maps
Topic: Map ''Icicle Grounds''
Replies: 7
Views: 10026

Re: Map ''Icicle Grounds''

Nice i will try it soon as possible (enabled the seas if not enabled) :P i will insert this map too in the maps pack
by Kharg
Fri Nov 27, 2009 16:14 pm
Forum: English
Topic: Bugs in translated boosterpacks?
Replies: 95
Views: 93366

Re: Bugs in translated boosterpacks?

Uhm Bad xD i ask the final bp version to Crux :P
by Kharg
Fri Nov 27, 2009 15:01 pm
Forum: CEP (formerly SEASMOD)
Topic: [CEP/SEASMOD] Make S.E.A.S. playable in Paraworld
Replies: 225
Views: 213308

Re: [SEASMOD] Make S.E.A.S. playable in Paraworld

So version 3.3 is 99,9% ready what we must do :
Make The point buy fix for French Translation X
Make it small X
Testing X
Make An Installer
by Kharg
Fri Nov 27, 2009 14:35 pm
Forum: CEP (formerly SEASMOD)
Topic: [CEP/SEASMOD] Join us!
Replies: 33
Views: 36371

Re: [SEASMOD] Join us!

Thank you yclari :D now i need only the file main_fr in /Sunflowers/ParaWorld/Data/Locale/fr/Texts
by Kharg
Thu Nov 26, 2009 22:04 pm
Forum: English
Topic: Bugs in translated boosterpacks?
Replies: 95
Views: 93366

Re: Bugs in translated boosterpacks?

Developer SEK confirmed after the Boosterpack's release that Sunflowers had released the wrong (beta!) version of the BP No one knows why they did that, the SEK had also given them a final one. This unfinished version was used for all releases, including the game's gold version The Ceratoraurus tex...
by Kharg
Thu Nov 26, 2009 14:31 pm
Forum: English
Topic: Lag in Singleplayer
Replies: 6
Views: 10767

Re: Lag in Singleplayer

I can't decrease, theres no other option ... Do you know how to open the options menu? Main Menu--->Options---->Advanced Here some pics: http://i490.photobucket.com/albums/rr264/paraworld-italia/paraw-20091126-152547.png http://i490.photobucket.com/albums/rr264/paraworld-italia/paraw-20091126-15255...
by Kharg
Wed Nov 25, 2009 15:08 pm
Forum: English
Topic: Lag in Singleplayer
Replies: 6
Views: 10767

Re: Lag in Singleplayer

Scrat wrote:Maybe you have to correct the screen resolution?
nah i don't think so ^^, the game lag because his pc is weak lol so he must decrease the performance or try to update your video card
by Kharg
Wed Nov 25, 2009 11:11 am
Forum: English
Topic: Lag in Singleplayer
Replies: 6
Views: 10767

Re: Lag in Singleplayer

Clear the cache and Decrease graphic effects
by Kharg
Fri Nov 20, 2009 14:31 pm
Forum: English
Topic: How do you make a unit cost only 1 point?
Replies: 8
Views: 8779

Re: How do you make a unit cost only 1 point?

but all will be able to buy units for 1 points and no only the cheater ^^
by Kharg
Fri Nov 20, 2009 7:51 am
Forum: English
Topic: How do you make a unit cost only 1 point?
Replies: 8
Views: 8779

Re: How do you make a unit cost only 1 point?

Hi, for make units cost 1 point (Scrat is not that file ^^) you shoul modify: C:/Program Files/Sunflowers/ParaWorld/Data/Base/Scripts/Server/settings/NewPointBuyCosts or if u have the boosterpack: C:/Program Files/Sunflowers/ParaWorld/Data/Boosterpack/Scripts/Server/settings/NewPointBuyCosts if u ne...
by Kharg
Tue Nov 17, 2009 20:01 pm
Forum: English
Topic: Any 1 want ont fight me in paraworld
Replies: 31
Views: 34297

Re: Any 1 want ont fight me in paraworld

He mean that all can beat TheZoo (you forgot me :D)

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