Search found 122 matches

by DryFun
Sun Feb 10, 2019 19:54 pm
Forum: MIRAGE
Topic: MIRAGE Discussion
Replies: 464
Views: 97454

Re: MIRAGE Discussion

4564768678980707686.png
4564768678980707686.png (42.52 KiB) Viewed 81 times
by DryFun
Sat Nov 10, 2018 13:03 pm
Forum: GSF Modding
Topic: Ltd (SDK ScapeTemplate file)
Replies: 2
Views: 617

Re: Ltd (SDK ScapeTemplate file)

Yes
by DryFun
Sat Nov 10, 2018 7:29 am
Forum: GSF Modding
Topic: Ltd (SDK ScapeTemplate file)
Replies: 2
Views: 617

Ltd (SDK ScapeTemplate file)

01 00 00 00 01 00 00 00 01 00 00 00 count 01 00 00 00 32Block count = 1 00 01 00 00 Height blocks count = 256 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 14 00 ...
by DryFun
Sat Sep 01, 2018 10:46 am
Forum: GSF Modding
Topic: I did it
Replies: 8
Views: 2027

Re: I did it

Still problems with animations
by DryFun
Sun Aug 12, 2018 11:55 am
Forum: GSF Modding
Topic: I did it
Replies: 8
Views: 2027

Re: I did it

// Assuming BBox.min.X <= x <= BBox.max.X, etc. unsigned long long packedBits; int ix, iy, iz; ix = (int)(8191.0f*((x - BBox.min.X)/(BBox.max.X - BBox.min.X)) + 0.5f); iy = (int)(8191.0f*((y - BBox.min.Y)/(BBox.max.Y - BBox.min.Y)) + 0.5f); iz = (int)(8191.0f*((z - BBox.min.Z)/(BBox.max.Z - BBox.min...
by DryFun
Sat Jun 23, 2018 21:43 pm
Forum: GSF Modding
Topic: I did it
Replies: 8
Views: 2027

Re: I did it

12 years...
by DryFun
Sat Jun 23, 2018 16:27 pm
Forum: GSF Modding
Topic: I did it
Replies: 8
Views: 2027

I did it

This is the first model added to the game by non-devs
scr_20180623_201300.jpg
scr_20180623_201300.jpg (157.25 KiB) Viewed 2027 times
by DryFun
Tue Jun 12, 2018 19:48 pm
Forum: GSF Modding
Topic: Simple .gsf viewer (outdated)
Replies: 0
Views: 768

Simple .gsf viewer (outdated)

Basically this is BSM program with some fixes and with the saving function Launcher: \Paraworld\Tests1\bin\Debug\Tests1.exe –°hange (and recompile) i = 0 in line 124 in GsfPackage.cs to change a model All model meshes are automatically saved to C:\\Untitled.obj But you have to remove the extra addres...
by DryFun
Sat Jun 02, 2018 15:04 pm
Forum: GSF Modding
Topic: GSF dissection
Replies: 20
Views: 4250

Re: GSF dissection

Lumberjack with playercolor
PlayerColor.gif
PlayerColor.gif (146.59 KiB) Viewed 3318 times
by DryFun
Fri Jun 01, 2018 19:40 pm
Forum: GSF Modding
Topic: GSF dissection
Replies: 20
Views: 4250

Re: GSF dissection

Now we can enable or disable normal mapping,shininess and playercol in obj material
by DryFun
Sun May 20, 2018 14:48 pm
Forum: English
Topic: Some New Units for a New Mod..
Replies: 16
Views: 8102

Re: Some New Units for a New Mod..

Cole and Mayor
by DryFun
Sun May 20, 2018 14:16 pm
Forum: GSF Modding
Topic: GSF dissection
Replies: 20
Views: 4250

Re: GSF dissection

Seas small tent and big tent pf blockers reduced twice now. For other seas buildings its impossible
by DryFun
Mon Apr 23, 2018 12:42 pm
Forum: GSF Modding
Topic: GSF dissection
Replies: 20
Views: 4250

Re: GSF dissection

I dont think that we should change anything, except for the seas big cannon.But it's already completed
by DryFun
Fri Apr 20, 2018 12:11 pm
Forum: GSF Modding
Topic: GSF dissection
Replies: 20
Views: 4250

Re: GSF dissection

I can change the position and size of existing pf blockers
by DryFun
Fri Apr 13, 2018 13:13 pm
Forum: English
Topic: Some New Units for a New Mod..
Replies: 16
Views: 8102

Re: Some New Units for a New Mod..

Selfmade model
by DryFun
Mon Apr 09, 2018 14:16 pm
Forum: GSF Modding
Topic: GSF dissection
Replies: 20
Views: 4250

Re: GSF dissection

From the good news:
We solved the problem with z coord and textures
flxdpCDvXCA.jpg
flxdpCDvXCA.jpg (224.62 KiB) Viewed 3909 times
by DryFun
Mon Apr 09, 2018 14:14 pm
Forum: GSF Modding
Topic: GSF dissection
Replies: 20
Views: 4250

Re: GSF dissection

It is a bad idea I could do so that the buildings couldnt be built close together but it will break pathfinder blocker And I think we cant add a blocker to models that dont have it If I try to change pf blocker size the game is almost always crashes Urs.Server.Pathfinder ERROR:PF Blocker 'hu_firepla...
by DryFun
Thu Apr 05, 2018 20:44 pm
Forum: Other Mods
Topic: DryFun's Retexture Pack
Replies: 6
Views: 3482

Re: DryFun's Retexture Pack

Alpha DC
scr_20180406_003355.jpg
scr_20180406_003355.jpg (355.64 KiB) Viewed 2076 times
scr_20180406_003404.jpg
scr_20180406_003404.jpg (287.43 KiB) Viewed 2076 times
... \Paraworld\Data\Base\Texture\Items
https://www.dropbox.com/s/f42vi7bbi2bgs ... 512%29.dds
by DryFun
Tue Apr 03, 2018 18:53 pm
Forum: English
Topic: Some New Units for a New Mod..
Replies: 16
Views: 8102

Re: Some New Units for a New Mod..

Evolution

Tric flamethrower
untitled.png
untitled.png (419.4 KiB) Viewed 3724 times
untitled2.png
untitled2.png (273.45 KiB) Viewed 3726 times
by DryFun
Tue Apr 03, 2018 10:35 am
Forum: GSF Modding
Topic: GSF dissection
Replies: 20
Views: 4250

Re: GSF dissection

Found pathfinder blocker size scale factor
Now we can fix the seas buildings
scr_20180403_142829.jpg
scr_20180403_142829.jpg (237.32 KiB) Viewed 3967 times
by DryFun
Sun Apr 01, 2018 13:08 pm
Forum: GSF Modding
Topic: GSF dissection
Replies: 20
Views: 4250

Re: GSF dissection

There are some problems with unpacking
One of the coordinates (z) doesnt change for some reason

(Allo model)
front.jpg
front.jpg (75.94 KiB) Viewed 3984 times
top.jpg
top.jpg (53.02 KiB) Viewed 3984 times
by DryFun
Sat Mar 24, 2018 19:30 pm
Forum: GSF Modding
Topic: GSF dissection
Replies: 20
Views: 4250

Re: GSF dissection

Anybody want to help me with the c# code?
by DryFun
Sat Mar 24, 2018 13:36 pm
Forum: GSF Modding
Topic: GSF dissection
Replies: 20
Views: 4250

Re: GSF dissection

I asked for it myself ...
by DryFun
Sat Mar 24, 2018 9:42 am
Forum: GSF Modding
Topic: GSF dissection
Replies: 20
Views: 4250

Re: GSF dissection

Somebody say something

Go to advanced search